Minecraft PC IP: play.cubecraft.net

Good idea?

  • Me likey :)

    Votes: 34 97.1%
  • Me no likey :C

    Votes: 0 0.0%
  • Meh, It's not good or bad.

    Votes: 1 2.9%

  • Total voters
    35

CommunistCactus

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Mar 13, 2015
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There is an iron door behind you that leads further into the shack, but to open that you will need to buy a pressure plate. You can't break any blocks, and there will but no way to simply bypass the door
Back to the base, in the room that the iron door leads to there will be more wooden doors for you to defend,
1. Walk outside
2. open the wooden door.
3. Get inside

Am I blind or is this an error?
@Da_Steel_Dragon
 
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Firewand

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Oct 19, 2016
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At first I was like, dude this is boring, but then I read more and it started to sound good and I had a few ideas that I thought would make it better and I kept reading and you had thought of the ideas already and I was like... DUDE THIS IS AWESOME! There are so many good strats and game dynamics that can affect play and so now I'm hooked and if they add this game I will play it so much. If this wasn't inspired by something I would call you a fricking genius... :p Lol you are anyway...

PS: it might need a bit more refining eg. That door thing and maybe try to make sure the game can't just be played once and then it's boring afterwards, make sure it can change every time you play it but otherwise, I would love this!
 
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orangedevil89

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Jan 22, 2017
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Me likey! I think that the four teams idea ruins the uniqueness of this idea, so I would prefer it if there was just one team against the monsters that want to eat your brains. Also I have an idea: a revival potion! It would cost 20 nuggets and when thrown, of it hit a dead ally, it would revive them at 5 hearts, and give them regeneration 2 for 8 seconds. Overall though, really good idea!
 
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Twann

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Oct 17, 2016
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No, man, this is not really a great idea! This is an Awsome gamemode that seems super fun to play host to super cool cubecraft! :D
 

DragonSan

Dedicated Member
Sep 1, 2016
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That's actually a good point, I didn't think of that xD

Simple to fix though - there will be a fence (or a 2 block high wall of grass or dirt that you can't climb) that blocks the way in order to stop you from sneaking around the back : P

Also thanks for the support everyone, I didn't think this idea would catch so much interest :D 28 yes votes, oh my.

Me likey! I think that the four teams idea ruins the uniqueness of this idea, so I would prefer it if there was just one team against the monsters that want to eat your brains. Also I have an idea: a revival potion! It would cost 20 nuggets and when thrown, of it hit a dead ally, it would revive them at 5 hearts, and give them regeneration 2 for 8 seconds. Overall though, really good idea!

In the original COD Zombies there was only 1 team made up of 4 members. In this gamemode there are 4 different teams with 4 members each meaning it's different to the original, not the same : P

Also, I like the idea of a revival potion but I would nerf it quite a lot. Let's say we take away the regen aspect of it and make it really expensive, something like 40 nuggets. I want this game to be a really hard challenge so that it doesn't get boring quickly, and if you could spam revival potions every 2 minutes I think any challenge there might have been would be quite dead xD

Thanks for the support! ^-^
 

CommunistCactus

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Simple to fix though - there will be a fence (or a 2 block high wall of grass or dirt that you can't climb) that blocks the way in order to stop you from sneaking around the back : P
No, 3 blocks minimun. 2 blocks is easy to blockglitch up, especially when it's dirt.

Anyway I might make a prototype map of this gamemode just to see...
 
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TK_Forest

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Sep 9, 2016
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Ok so I feel like the title is pretty self explanatory, so I'll try to keep this brief... No promises.

So this idea was inspired by the old Call of Duty Zombies game mode. 'But Drag, I don't know what Zombie mode is!' I hear you cry, but worry not my dear pleb. It was a game focused on endurance and perserverance where you and your friends had to work co-operatively to fend off endless waves of the undead coming to feast on your juicy brains D:

Each round you survived, the more your overall score would increase. If you still don't have a clue what I'm talking about, check it out on YouTube. Type in somethng like 'COD Zombies Kino Der Toten' and check it out. There were some issues with that game mode though, which I'll address, edit and tweak into something better that Cubecraft might be able to use...


The Objective

- 20 waves of enemies are coming out of the night to nom nom on your bones, do whatever it takes to survive until daylight!

- Attack or sabotauge the other bases of competing survivors to ensure your team the win!

- The team the most points at the end, or whoever survives the longest wins!

How the Game Works

A few basic need to know facts:

. If you die, you cannot respawn until the next round. Your body will stay on the ground dead like in SG, and once the new wave starts you will be revived in the same spot that you died.

. The difficulty is Hardcore only. That means your health will ONLY regenerate using golden apples.

. There will be a match timer, to track how long you have avoided the cold grasp of death.


So the match begins and you and your team of 4 players start in an big, wooden shack in a forest. You have spawned in a small room, with three wooden doors that lead outside. It is permanently night time, and snow or fog engulfs the forest (I'm not sure if fog can be added, but if it can that would be awesome). There is an iron door behind you that leads further into the shack, but to open that you will need to buy a pressure plate. You can't break any blocks, and there will be no way to simply bypass the door (so stop trying to cheat ya dirty lil' rascal).

In your starting inventory there will be a golden apple, 4 steak and an Iron shovel.

There will be a villager with you inside the first room (that acts like a store) that sells these pressure plates for 20 golden nuggets. He also sells:

Oak doors for 4 golden nuggets,
a golden sword for 5 golden nuggets,
4 carrots for 1 nugget,
a golden apple for 2 golden nuggets
and a leather cap and boots for 5 golden nuggets each.

Where do you get these nuggets? By becoming a badass undead headhunter of course! Every time you kill a zombie, 1 golden nugget will be added straight into your inventory.

The game progresses in a system of waves - It begins with wave 1, which only has a small group of zombies for you to deal with. Once they are dead, you will get 10 seconds to prepare for the next wave. Wave 2 will be exactly the same except twice as many zombies. Then another 10 second break. Wave 3 follows the same pattern, the zombies double up. This keeps happening until wave 5, where the mobs not only double in numbers (twice as many as wave 4) but also creepers will start to be introduced to spice things up a bit.

If creepers blow up, they WILL bring down your walls and doors, making things a lot harder for you to defend. However, if you kill a creeper without it exploding, you will gain 5 golden nuggets instead of 1! Remember also that zombies will be able to break wooden doors down, so you will have to stay alert!

The final wave will have a 50/50 split of over 200 zombies and creepers - it should be absolute chaos :p

Back to the base, in the room that the iron door leads to there will be more wooden doors for you to defend, as well as a set of stairs that lead to another iron door that allows roof access. In the room, you can also find another villager that sells:

Chainmail leggings for 10 golden nuggets,
a wooden axe for 8 nuggets,
an iron shovel for 12 nuggets,
a peice of web (to trap your foes) for 4 nuggets
and 4 steak for 2 nuggets.

The roof gives you full visibility of the base and its surroundings, and there will be yet another villager here that sells:

A bow for 20 nuggets,
8 arrows for 4 nuggets,
An iron chestplate for 20 nuggets,
and TNT for 20 nuggets.

You may be wondering 'What's the TNT for?' Well, you're about to find out... : P


A Plot Twist


You and your teammates are not alone in the forest... :eek: There will be 3 other teams with indentical bases also fighting for survival!

And here's the best bit - you can choose to leave them and concentrate on supporting and racking up points for your own team, or you can go out on a dangerous sabotauge mission!

PVP is disabled, which means you cannot enter an enemy base and slaughter them all. Buuuuut you can save up for some TNT, run over to their base and blow a big hole in their walls! This would make it much harder for them to defend and much more likely to die to the oncoming zombie hordes. Mwheuheuheu...

Points


So if all 20 rounds are over and there is more than one team still alive, the victors will be decided by whoever has racked up the most points! The amount of points each team has gained will be constantly on display on the right of the screen. To gain points you must:

Kill a zombie - 1 Point
Kill a creeper - 5 points
Replace a wooden door that was broken down - 2 Points

Survive a wave - 5 Points (If one of your teammates has to be revived at the end of the wave he/she won't gain any of these points)

- - -

I hope you enjoyed reading all this, sorry there is so much to read xD Tell me what you think of this idea please. Any and all feedback is welcome!




I would really enjoy this and I think it would be a cool addition to CubeCraft! +1
 

KitKatkels17

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Jul 27, 2016
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I love this idea :D I would deffinetly play this but I have one concern so you said that you will be dead until next round so i'm imagining your stuck in spect mode till next round I belive people will get board while being dead and leave causing most people to los because their teammates didn't wanna wait maybe a quick mini game for dead people to play while waiting
 

CommunistCactus

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Mar 13, 2015
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Beyond time and space
Current progress of the alpha map:
2017-01-28_18.01.08.png
I hate building with snow.
 
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CommunistCactus

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Looks quite cool (no pun intended), some extra screenshots inside the building would be helpful though : P Thanks for making that btw, I appreciate the enthusiasm!
Here we go:

You have spawned in a small room
There is an iron door behind you that leads further into the shack, but to open that you will need to buy a pressure plate.
2017-01-29_17.26.39.png

with three wooden doors that lead outside.
There will be a villager with you inside the first room (that acts like a store)
2017-01-29_17.26.46.png

2017-01-29_17.26.51.png
Back to the base, in the room that the iron door leads to there will be more wooden doors for you to defend, as well as a set of stairs that lead to another iron door that allows roof access. In the room, you can also find another villager
2017-01-29_17.27.03.png

2017-01-29_17.27.12.png
2017-01-29_17.27.47.png
2017-01-29_17.27.54.png
The roof gives you full visibility of the base and its surroundings, and there will be yet another villager here
2017-01-29_17.28.00.png

2017-01-29_17.28.10.png
 

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SkoodyDood

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Jul 7, 2016
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Joe...
I made thread exactly like this a while ago, so this gets all the support possible from me! :) I wish it was actually going to be added cause it would be really nice to have a Call of Duty Zombies version in Minecraft. :-)
 
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DragonSan

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Sep 1, 2016
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This looks somewhat like what I was thinking, it's a little cramped but not a bad build. Good job!

The doors would be a little bit different though - In the original COD zombies you could hit zombies that were attacking the windows (or doors in our version) from inside the base. So I suggest making a gap using slabs next to each wooden door so that players can defend their base without opening them, like so:

2017-01-29_20.57.39.png

2017-01-29_20.57.43.png
 
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