Basically, there are two teams, like a game of TDM or paintball, and the goal of the game is to collect relics or keys, and unlock the entrance to the enemy's most important piece: the Core. The core is a massive ball, and needs to be destroyed in order to win the battle. The "Loadout" part of the game, is that there are helicopters or planes that the players spawn and fall down from (add no fall damage, lol) into battle. There will be 3 keys or relics needed to be collected for each team, it doesn't matter how they are collected, as long as they are. The other point is, there are traps, and mines. The ground can only be breakable by TNT and grenades (snowballs or eggs given a small TNT effect). Use this to your advantage whilst fighting your opponent. The core could be a 5 block in diameter sphere, or hemisphere, and that can only be broken with a special tool, that is given to a random player on each team, and has the tool throughout the match. Basically, in a nutshell, the game is this:
1: Two teams
2: Collect keys/relics (3 for each team)
3: Find base
4: Get into base with the keys/relics
5: Random player with the special tool breaks core
6: That team wins.
Oh and also, each player gets 5 grenades when they spawn, a bow and 3 stacks of arrows (power III bow), and an iron sword for close combat (Unbreaking II).
1: Two teams
2: Collect keys/relics (3 for each team)
3: Find base
4: Get into base with the keys/relics
5: Random player with the special tool breaks core
6: That team wins.
Oh and also, each player gets 5 grenades when they spawn, a bow and 3 stacks of arrows (power III bow), and an iron sword for close combat (Unbreaking II).