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gamehurricane19

Dedicated Member
Okay, so I've come up with Two Minigame ideas and I want Everyone's Opinion on them.
Game 1: DownHill Race

Concept
: You race down a mountain pass trying to reach the bottom of the mountain first using modified boats that work on land, minecarts that can steer and be used on land, a retextured pig and carrot stick, etc. (I'm sure its possible with some plug-in's, or some coding)

Features
: Each time you play, the mountain has some slight variation like it could be snowing, or Raining or could be a desert instead. Donors can vote on the looks and time of day with Lapiz+ on voting for it's looks and Diamond+ on the time of day. Different Vehicles could have different stats, like a boat is faster in a straight line but has a wider turning circle, while a minecart could go slow on a straight but have sharp cornering. To keep each race different, you could have random events like going semi blind, or nausea, or maybe parts of the track blow up revealing new routes.



Okay that's all I could think of for that Minigame Idea. Here's the next one.
Game 2: No Escape

Concept:
You spawn in the center of a Massive Maze/Complex/Fortress and the goal is to make it to the exit outside. Simple right?

Features:
Mobs lurk at almost every corner and when you die, you don't respawn. There are Hidden Chests all around carrying stuff like Weapons, Armor, and Equipment like a compass that leads to the general direction of the exit. There is a timer that if you don't reach the exit in time, you lose and the place blows up(just the sound effect). Donors can vote for The Time of day, Supplies in chests, and type of Maze. All Donors from Rank Lapiz+ should vote on these as most resources have to be shared. Better Chests=Less Points and Horrible Chests=Amazing Points if you win. Random occurrences could happen like a couple walls blowing up revealing new paths or it starts snowing(if in a uncovered maze) and you get semi-blindness. Because of the Nature of this game, there also should be kits.

Kits:
Blaster

Spawns with 4 TNT allowing him to create holes and blast away a couple walls.
Runner:
Spawns with Speed Boost and Feather Falling.
Tank:
Spawns with Iron Armor and Stone Sword
Engineer
Spawns with 24 Ladders(the walls will be of varying height so it will be possible to go over some of them.)
Cookie
Nom Nom Nom(10 Cookies)
Mapper:
Spawns with a Partial Map of the Maze.

Okay so that's both of my ideas. I'd Prefer it if you guys would leave criticism (as much Venom as you can put in it) because I can use it to Improve the ideas even more. Hope I didn't miss anything, if you have any ideas to add to this, by all means, go ahead.
 

LauraMoneybags

Well-Known Member
Sep 15, 2014
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Maybe Luke has more time to code than I thought, but you would need at least a dozen developers to implement custom plugins for all the new mini-game ideas that are put on this board.
 

LauraMoneybags

Well-Known Member
Sep 15, 2014
141
99
103
(gamehurricane19: The ideas seem very fun, but I just wonder if it wouldn't take a long time to make)
 

MadMark12

Well-Known Member
Jul 2, 2014
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It sounds good if this game was to be allowed on ccg (which I hope) I would love as it sounds like it's making your heart race and I like that
 

Sevenade78

Dedicated Member
May 24, 2014
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I totally love the Ideas, the problem of No Escape would be, it would get boring after some time.
Solutions? Maybe something that donors could vote for, like the content of Chests (not really smart, but maybe it's possible), the time (Day-time, Night-time,...) and the Biome of these Mazes?
 

Sevenade78

Dedicated Member
May 24, 2014
918
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The second idea kinda reminds me of Blame the Controller's Minotaur game map. These ideas seem pretty fun.
That's why I'm thinking it should be a bit different from this map (I never played it, just looked at a screenshot so im sorry if my reply doesnt make sense :P)
so it isn't related to the map
 
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