hm yeah its not detailed and I don't like the tower design.All towers must look like the same from all 4 sides.LVL 3 doesn't because of the head.very bad idea sorry they will not add this very bad
Not the case for sorcerer towers.hm yeah its not detailed and I don't like the tower design.All towers must look like the same from all 4 sides.LVL 3 doesn't because of the head.
Yeah but the concept of this tower is just to look messed up. xD but I get what you mean thoNot the case for sorcerer towers.
I prefer balancing the current towers first before adding new ones. Your suggestion doesn't have enough detail (where does it spawn the black carpet and how long? What is the tower's range?).
Yeah, maybe its to OP. But its just an idea ;)Good Idea but seems to OP or it's more like a Potion affect if it were to be added it would need to be Extremly exspensive and cost a fortune to buy
Imo it feels dull to have a tower with symmetrical design on all 4 sides. I'd like to see some less symmetric or asymmetric designs like the turret (it's not symmetrical on all 4).Yeah but the concept of this tower is just to look messed up. xD but I get what you mean tho
I do Like the Idea but yeah know Maybe some limits? like it would be like the leach it has to kill a certin amount of mobs then it will have a cool down so u have to wait five minuets before it can have it's void down again Example:It deals 500 damage to mobs in it's way then u must wait 5 minuets efore it is used again (5 mins later) a player must now click on the towerYeah, maybe its to OP. But its just an idea ;)
Turret Towers aren't that good in my opinion.I would rather add multiple archers .Imo it feels dull to have a tower with symmetrical design on all 4 sides. I'd like to see some less symmetric or asymmetric designs like the turret (it's not symmetrical on all 4).
Honestly, turret tower needs a big buff (shoot missiles that deal air AoE or shoot 40 arrows per second at level 3) and TNT AoE should be fixed to affect ground only (not sure if it's intended to have ground AoE affect air). A lot of rebalancing and other overhauls (e.g. tutorial in the lobby, warning message for stacking ice/mage/quake/poison, much much cheaper personal weapons or just scrap the stone+ sword and longbow altogether) should be implemented first before adding new towers.
They aren't. That's why they need a big buff such as significantly more damage with their arrows, fire about 7x more arrows than they currently do (from 6/second to 40/second), and/or deal AoE damage. Fire arrows aren't even needed since mages already provide fire DoT.Turret Towers aren't that good in my opinion.I would rather add multiple archers .
I understand lolI do Like the Idea but yeah know Maybe some limits? like it would be like the leach it has to kill a certin amount of mobs then it will have a cool down so u have to wait five minuets before it can have it's void down again Example:It deals 500 damage to mobs in it's way then u must wait 5 minuets efore it is used again (5 mins later) a player must now click on the tower
Do u Understand? or was I to confusing XD
Please post this in the suggestions tab next time.tower. sample pictures:
Damage: first upgrade 10
Second upgrade 15
Third upgrade 30
Can hurt all ground troops.
Will spawn a black void or carpet floor, when walked on it will damage you.
Price: 1200?View attachment 126760 View attachment 126761 View attachment 126762