Some Cubecraft games are fun, whereas others are completely stupid or garbage. Most have potential so here's my input on this.
Eggwars:
-REDUCE THE FREAKING SPAWN IMMUNITY TIME OR MAKE IT SO YOU CAN'T HIT PEOPLE THEN. YOU DO NOT WANT TO KNOW HOW MANY TIMES I HAVE DIED TO THE DAMN 10-SECOND FREE KB OF THE EDGE PERIOD.
-Add a time limit when there are 3 or less teams left that when set off, tps all players to a deathmatch arena. Please, so many games has someone just camped and won.
-Make arrows more expensive, maybe 1 gold for 2. Makes better gold gens worth it.
-Add more uses for diamonds (Iron gen LV 5, Gold gen LV 5, etc)
-Make Leather armor cost 5 iron a piece. The rush meta is way too strong.
-Make eggshell a default kit. Refund points.
Lucky Islands:
-Maybe have a chat message for the void-fall saying "Run, the floor is collapsing!" or something because I thought it was something good originally (just particles, like the diamond sword fireworks)
-Nerf the Shield wand to have the leaves only last for 10 seconds then disappear.
-Remove all the kits and refund players their points, a game about luck shouldn't have a kit that gives you instant-diamond tools. Fair, right?!?!?!
-For any status effects, also announce a message. It took me forever to notice resist 2.
Tntrun:
-Fix. The. Rubberbanding. Might as well make a nice ball with all of those. Literally unplayable how it is.
-Invisible players occur when the game starts. Fix this.
Paintball:
-Have infinite ammo but on a 0.5 second cooldown. Annoying that after a few kills you're worthless.
Quakecraft:
-Seriously a clone of another server, but a good game. I'd suggest adding rewards for mega-kills (double, killing spree, etc) though.
Hourglass:
-Everything happens way too fast, slow it down by 50% or so.
Super Craft Bros:
-Not even going to say that this is a flat-out ripoff of Sethbling's game but with horrible maps and double-jump, just remove this imbalanced turd.
Parkour Game:
-Give an explanation as to what the blocks do, maybe? And remove punching other players, this is parkour not pvp.
Cubelets:
-Can you PLEASE have a reduced chance of getting something you already have? Got 3 water trails in a row, no joke.
Spleef:
-You can camp and win, no joke. Make hunger degeneration faster.
Hide And Seek:
-Having to buy blocks to disguise as is absolutely unfair. Remove, refund, and make everyone a random block.
Assassination:
-This is a game of who plays for the longest. Just isn't fun in my opinion. Finding items, food, etc in chests and not just currency might make it more fun.
Those are my 2 cents on the games I've played, leave any opinions, suggestions or feedback below.
Eggwars:
-REDUCE THE FREAKING SPAWN IMMUNITY TIME OR MAKE IT SO YOU CAN'T HIT PEOPLE THEN. YOU DO NOT WANT TO KNOW HOW MANY TIMES I HAVE DIED TO THE DAMN 10-SECOND FREE KB OF THE EDGE PERIOD.
-Add a time limit when there are 3 or less teams left that when set off, tps all players to a deathmatch arena. Please, so many games has someone just camped and won.
-Make arrows more expensive, maybe 1 gold for 2. Makes better gold gens worth it.
-Add more uses for diamonds (Iron gen LV 5, Gold gen LV 5, etc)
-Make Leather armor cost 5 iron a piece. The rush meta is way too strong.
-Make eggshell a default kit. Refund points.
Lucky Islands:
-Maybe have a chat message for the void-fall saying "Run, the floor is collapsing!" or something because I thought it was something good originally (just particles, like the diamond sword fireworks)
-Nerf the Shield wand to have the leaves only last for 10 seconds then disappear.
-Remove all the kits and refund players their points, a game about luck shouldn't have a kit that gives you instant-diamond tools. Fair, right?!?!?!
-For any status effects, also announce a message. It took me forever to notice resist 2.
Tntrun:
-Fix. The. Rubberbanding. Might as well make a nice ball with all of those. Literally unplayable how it is.
-Invisible players occur when the game starts. Fix this.
Paintball:
-Have infinite ammo but on a 0.5 second cooldown. Annoying that after a few kills you're worthless.
Quakecraft:
-Seriously a clone of another server, but a good game. I'd suggest adding rewards for mega-kills (double, killing spree, etc) though.
Hourglass:
-Everything happens way too fast, slow it down by 50% or so.
Super Craft Bros:
-Not even going to say that this is a flat-out ripoff of Sethbling's game but with horrible maps and double-jump, just remove this imbalanced turd.
Parkour Game:
-Give an explanation as to what the blocks do, maybe? And remove punching other players, this is parkour not pvp.
Cubelets:
-Can you PLEASE have a reduced chance of getting something you already have? Got 3 water trails in a row, no joke.
Spleef:
-You can camp and win, no joke. Make hunger degeneration faster.
Hide And Seek:
-Having to buy blocks to disguise as is absolutely unfair. Remove, refund, and make everyone a random block.
Assassination:
-This is a game of who plays for the longest. Just isn't fun in my opinion. Finding items, food, etc in chests and not just currency might make it more fun.
Those are my 2 cents on the games I've played, leave any opinions, suggestions or feedback below.