Hello, I have another idea for Parkour, in this case, being the modifier "Blindness" and its alternative, "Blindness&JumpBoost", I think that they are good modifiers, but, when it comes to jumps that are too far away (for example when you have to jump down one pilar of blocks to another 6 blocks lower) it's dependant on either luck or the fact that you know the map of memory because you just throw yourself at the general position of the block, hoping to land on it safely, most of the times this doesn't happen.
Without blindness.
With blindness.
Also, it will evade giving speed that you aren't told is there, to make jumps possible because blindness doesn't allow you to sprint, which makes moving kind of wack.
I suggest changing this to either nausea or the effects from /camerashake command, to make it easier to progress in levels.
React with Agree, Disagree, or Unsure depending on how you feel about the suggestion.
(If disagree or unsure I'd thank you to explain why)
Without blindness.
With blindness.
Also, it will evade giving speed that you aren't told is there, to make jumps possible because blindness doesn't allow you to sprint, which makes moving kind of wack.
I suggest changing this to either nausea or the effects from /camerashake command, to make it easier to progress in levels.
React with Agree, Disagree, or Unsure depending on how you feel about the suggestion.
(If disagree or unsure I'd thank you to explain why)