There's no detail to them. They're all the same, nothing unique about each one. You need to add something unique to the outside walls such as varying the textures of certain blocks such as cracked/moss stone brick. You could also put a log block with the end of it facing out with buttons on the end. You need to vary the style a lot more as it's very simplistic right now.
Okay, I don't want all the houses to be unique though. They are all in the same style and are only different in size. I'll try to give the houses more detail.
Okay, I don't want all the houses to be unique though. They are all in the same style and are only different in size. I'll try to give the houses more detail.
I'd add depth to the houses, so you can play a bit with stairs and slabs to make them look even better. I like the design tho. You could do something like this:
Update
+ Added flowers on some windowsills for more colour and detail
+ Added some balconies
* Changed the depth of the houses and added more detail to the houses
* Changed some small aspects of the roofs
It's looking a bit better now but unfortunately I don't think it's still of a high enough standard to be accepted. All the houses are still too much alike.
Update
+ Added flowers on some windowsills for more colour and detail
+ Added some balconies
* Changed the depth of the houses and added more detail to the houses
* Changed some small aspects of the roofs
This is my new eggwars map, called Pirates. This is a solo map, one of the first solo maps I made.
The players spawn on a pirate ship, there are 12 ships on the map, so for 12 players. The middle is a pirate port. It looks pretty big, but the players can't go in the houses. (this would lead to campers and hiders in the houses) This is why mid isn't actually as big as it looks. The middle has 4 iron generators (level 2), 4 gold generators (level 2), and 1 diamond generator (level 3). The middle has a lot of generators to encourage players to go to the center, and not camp on their ship.
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