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Bring Deathmatch back or Don't Bring Deathmatch back

  • Bring Deathmatch back but a other twist to it

    Votes: 0 0.0%

  • Total voters
    4
  • Poll closed .

Ge1ster

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Apr 16, 2020
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I disagree. It was just solid boring pvp, the game didn't feel like it belonged in minerware as a boss game. It was the boss game I disliked the most and I'm glad it was removed. People could often come in and steal your hard earned kills and it just wasn't balanced or fair in any way. The kits also showed no true options, if you didn't get the swordsman kit you would be farmed the rest of the game since the other kits were far inferior.

Lucky block pvp actually has far less RNG than you think it has. The only RNG is the drops which don't really make a difference if you can use your recourses strategically.
 

99th_DutchScary

99th_DutchMod
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This was actually one of the bossgames that I did like about minerware. I would love to see this bossgame getting implemented again. Maybe they should make some changes to make the kits more fair, but I agree that they should bring it back.
 

Xavi | Goofy

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Lucky block pvp actually has far less RNG than you think it has. The only RNG is the drops which don't really make a difference if you can use your recourses strategically.
As you already pointed out, I believe that if deathmatch would be brought back it would need some fixes. The kits would need to be rebalanced and should be a shorter amount of time.

Lucky block pvp has an abundance of RNG, I love playing hard mode and love all the mini games/ boss games except this one. It is very tough to get any loot/ resources since most of the lucky blocks drop tnt or a fireball. Sometimes killing you instantly and damaging the person next to you heavily. But there are also lucky blocks that drop a flame bow + diamond sword (from the same lucky block). This boss game isn’t about who uses his resources strategically, but more of am I going to even get something to start with? People would still be able to killsteal/ clean you as well. Of course the same could be said about Deathmatch. But deathmatch is still far less dependent of RNG.
 
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Ge1ster

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I love playing hard mode and love all the mini games/ boss games except this one. It is very tough to get any loot/ resources since most of the lucky blocks drop tnt or a fireball.
Can't say that much about hard mode lol, I agree with you on that. I think I haven't had a single game where I didn't blow up on the first 3 blocks in hard mode xD

Normal mode is pretty tame though. You almost always get a sword or a bow on your first block, and then the rest is just strategy and pvp.
 
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Xavi | Goofy

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Can't say that much about hard mode lol, I agree with you on that. I think I haven't had a single game where I didn't blow up on the first 3 blocks in hard mode xD

Normal mode is pretty tame though. You almost always get a sword or a bow on your first block, and then the rest is just strategy and pvp.
Yea, if they’d just make some changes to lucky blocks it could be seen as a game that can “replace” deathmatch. Possibly by adding some special bows (as in the actual lucky block game) and removing things such as tnt. Removing the infinity enchant and giving just arrows etc.
 
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Adxm

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Apr 7, 2021
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I really like Deathmatch, it is a fair kitpvp endgame and lucky block pvp is just to rng. I want your opinion about it and maybe WE can change it
As long as it gives less of a chance to get hook the mob and the colour floor one, I agree
 

Svoen

Novice Member
Feb 19, 2021
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Basisschoolstichting Zonnebloem
I disagree. It was just solid boring pvp, the game didn't feel like it belonged in minerware as a boss game. It was the boss game I disliked the most and I'm glad it was removed. People could often come in and steal your hard earned kills and it just wasn't balanced or fair in any way. The kits also showed no true options, if you didn't get the swordsman kit you would be farmed the rest of the game since the other kits were far inferior.

Lucky block pvp actually has far less RNG than you think it has. The only RNG is the drops which don't really make a difference if you can use your recourses strategically.
it is true what you say about the deathmatch game, but i dont understand the lucky block pvp part, cause sometimes i only have armor and the other guy standing right next to me has full armor and a sword. It is not fair
 

Svoen

Novice Member
Feb 19, 2021
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Basisschoolstichting Zonnebloem
As you already pointed out, I believe that if deathmatch would be brought back it would need some fixes. The kits would need to be rebalanced and should be a shorter amount of time.

Lucky block pvp has an abundance of RNG, I love playing hard mode and love all the mini games/ boss games except this one. It is very tough to get any loot/ resources since most of the lucky blocks drop tnt or a fireball. Sometimes killing you instantly and damaging the person next to you heavily. But there are also lucky blocks that drop a flame bow + diamond sword (from the same lucky block). This boss game isn’t about who uses his resources strategically, but more of am I going to even get something to start with? People would still be able to killsteal/ clean you as well. Of course the same could be said about Deathmatch. But deathmatch is still far less dependent of RNG.
thats what i wanted to say, maybe a other pvp based endgame would be fine
 

Svoen

Novice Member
Feb 19, 2021
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Basisschoolstichting Zonnebloem
Can't say that much about hard mode lol, I agree with you on that. I think I haven't had a single game where I didn't blow up on the first 3 blocks in hard mode xD

Normal mode is pretty tame though. You almost always get a sword or a bow on your first block, and then the rest is just strategy and pvp.
well, my loot is ehm, a regen potion, a gapple, and ehmmm, leather boots and that's about it, and the guy standing next to me, has diamond boots diamond helmet and golden chestplate and golden leggings. That's the difference. Sometimes i have good loot, sometimes i have bad loot. and i think everyone must have an equal chance of winning
 

Ge1ster

Dedicated Member
Apr 16, 2020
425
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Lampland
well, my loot is ehm, a regen potion, a gapple, and ehmmm, leather boots and that's about it, and the guy standing next to me, has diamond boots diamond helmet and golden chestplate and golden leggings. That's the difference. Sometimes i have good loot, sometimes i have bad loot. and i think everyone must have an equal chance of winning
More often than not that's not the case. Of course you're going to have to face some bad RNG sometimes, it's lucky blocks after all. But the RNG part is what makes the game fun for me.
 

Svoen

Novice Member
Feb 19, 2021
38
123
39
Basisschoolstichting Zonnebloem
More often than not that's not the case. Of course you're going to have to face some bad RNG sometimes, it's lucky blocks after all. But the RNG part is what makes the game fun f
More often than not that's not the case. Of course you're going to have to face some bad RNG sometimes, it's lucky blocks after all. But the RNG part is what makes the game fun for me.
well, sometimes i have flashbacks to other games were RNG decides who wins the game and who loses the game. And thats why i hate RNG
 

Ge1ster

Dedicated Member
Apr 16, 2020
425
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Lampland
well, sometimes i have flashbacks to other games were RNG decides who wins the game and who loses the game. And thats why i hate RNG
Literally the only RNG in the game is if you get a weapon or not. 95% of the time you'll get one, then the rest is on you. The other 5% is just bad RNG. Sorry, but that's just what the game is. I don't think it'll get removed just because it has slight RNG.
 

Svoen

Novice Member
Feb 19, 2021
38
123
39
Basisschoolstichting Zonnebloem
Literally the only RNG in the game is if you get a weapon or not. 95% of the time you'll get one, then the rest is on you. The other 5% is just bad RNG. Sorry, but that's just what the game is. I don't think it'll get removed just because it has slight RNG.
well. and then you both get the weapon and the other guy has armor and you only have a regen potion
 
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