Minecraft PC IP: play.cubecraft.net
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That's just lazy, like @xMegaCoolx said.
A quick rejoin would be SO handy for players, it could save them so much time. For example:
A player is scarce on time due to personal reasons, and they die as soon as the game starts, he uses the rejoin to get into another game quickly, without having to waste time.
Plus, I don't get how that's lazy.
 
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Gainfullterror

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Mar 24, 2016
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A quick rejoin would be SO handy for players, it could save them so much time. For example:
A player is scarce on time due to personal reasons, and they die as soon as the game starts, he uses the rejoin to get into another game quickly, without having to waste time.
Plus, I don't get how that's lazy.
Adding on to what you said: It's a convenience. Just because it may seem like a tool for "lazy people", doesn't mean it's not at all convenient.
 

AFreakingCookie (Hank)

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Apr 3, 2016
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Kinda like a certain other server, where you can click an item after losing a game and instantly get put into another lobby. One of my biggest pet peeves with the server is how once you die, you need to back out to the lobby and walk all the way back to the quick join. Sounds like I'm overreacting, but it really gets to me on fast-paced games like Skywars where it's really easy to get KO'd fast. If this is already a thing it needs to be more obvious to new players. If not, I and surely many others would appreciate this feature.
This is a good idea, but I am totally fine with the system now.
 

CookiesAlwaysWin

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Dec 2, 2015
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Thats like 100x more complicated to implement than this.
23501749b2bcb4791957c2b642ba5c6c.png
 

MarcoPlayzz

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Oct 25, 2016
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A quick rejoin would be SO handy for players, it could save them so much time. For example:
A player is scarce on time due to personal reasons, and they die as soon as the game starts, he uses the rejoin to get into another game quickly, without having to waste time.
Plus, I don't get how that's lazy.
20 seconds or less to join another map, and maybe you join a different map you dont like.
 
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