Here are some suggestions, support what you like, don't support what you don't.
Infection
I have a few ideas for some new kits, click the spoiler to see them.
Here are my other suggestions:
Only got one suggestion specific to blockwars, the respawn times are too long. Cut them to 5secs, 10 at most as long as it goes down to 5 in overtime.
Maps
There are many gamemodes which have gone too long w/out any new permanent maps. These include survival games, blockwars, infection, archer assault and any other games which have only had temporary special maps added in the last 6mths. I also have an idea for community submitted builds and how they could be bought back w/out loads of maps of varying qualities being submitted.
Survival games
SG is pretty dead rn. Since I came back I have only played about 2 or 3 games of it that were full. Here are my suggestions for it.
Parkour has finally been released. Can we have a lag reduce update plz?
Battlezone
There's another new gamemode on Cube now in the form of battlezone, aka the big laggy. Here are a few ideas for improvements.
I may add more suggestions as I come up with them.
Infection
I have a few ideas for some new kits, click the spoiler to see them.
Skeleton
Armour: white leather
Weapon: bow w/ 8 arrows
Blaze
Armour: yellow leather
Weapon: fire aspect wood sword
Effects: fire res
Shulker
Armour: purple leather
Weapon: bow w/ 8 arrows
Effects: slow 1
Abilities: arrows have a 20% chance of giving a human levitation for 10secs if it hits
Guardian
Armour: cyan leather
Weapon: bow w/ 8 arrows
Abilities: arrows have a 20% chance of giving a human mining fatigue for 10secs if it hits
Armour: white leather
Weapon: bow w/ 8 arrows
Blaze
Armour: yellow leather
Weapon: fire aspect wood sword
Effects: fire res
Shulker
Armour: purple leather
Weapon: bow w/ 8 arrows
Effects: slow 1
Abilities: arrows have a 20% chance of giving a human levitation for 10secs if it hits
Guardian
Armour: cyan leather
Weapon: bow w/ 8 arrows
Abilities: arrows have a 20% chance of giving a human mining fatigue for 10secs if it hits
Here are my other suggestions:
- If 2mins go by w/out any humans being infected, reveal humans until one is infected
- Coal doesn't turn to diamonds until there is either only one human left or only 1min remaining
Only got one suggestion specific to blockwars, the respawn times are too long. Cut them to 5secs, 10 at most as long as it goes down to 5 in overtime.
- Lag reduce update
Maps
There are many gamemodes which have gone too long w/out any new permanent maps. These include survival games, blockwars, infection, archer assault and any other games which have only had temporary special maps added in the last 6mths. I also have an idea for community submitted builds and how they could be bought back w/out loads of maps of varying qualities being submitted.
A new subforum to either Minecraft creations or suggestions be added called build submissions. However, users need permission from a member of management, a builder or an admin to be able to create new threads there. Anyone can reply to threads posted there, unless they get locked, but to get permission to create threads in that forum, you will need to apply, which there's a link to do so in a pinned thread in the forum. The application form will require you to say which games you will be building the most maps for and give links to screenshots or downloads of maps you've built in the past.
If you spam new threads in the build submissions forum staff can revoke your permission to post new threads in it, therefore taking away your ability to build for the server. As is explained in the thread about community created maps your previous maps will have to be what the staff consider good enough for the server for you to be accepted. As is with suggestions, popular maps will almost certainly be the only ones added. This means that the builder rank won't become obsolete as they can just build maps for the next update and they be in while community created maps will need to win the support of the community in order to be added.
If you spam new threads in the build submissions forum staff can revoke your permission to post new threads in it, therefore taking away your ability to build for the server. As is explained in the thread about community created maps your previous maps will have to be what the staff consider good enough for the server for you to be accepted. As is with suggestions, popular maps will almost certainly be the only ones added. This means that the builder rank won't become obsolete as they can just build maps for the next update and they be in while community created maps will need to win the support of the community in order to be added.
Survival games
SG is pretty dead rn. Since I came back I have only played about 2 or 3 games of it that were full. Here are my suggestions for it.
- How about the ability to vote for projectile types. No, I'm not suggesting a no proj option before you say no to this. My ideas for options is normal, which is what you get currently, op proj, which has tipped arrows with poison, weakness and slowness, and infinite, where some of the bows have infinity. I was thinking this could be something for obsidian+ but idk.
- Sharpness on weapons and protection on armour are too common in normal items. Like 80% of them have it, I don't think even OP is meant to have that high a chance of a sharp/prot enchant.
- With the new lobby having a different layout for the boards with the games on, I think that having just five games displayed there of solo and team each is abit few. I think they could do with having ten of each.
- I have yet another idea for voting, this time being a new option for the recently added world events vote. Item drops, which is the same as active but there's a small chance you might find an item relating to the world event on the floor.
Parkour has finally been released. Can we have a lag reduce update plz?
Battlezone
There's another new gamemode on Cube now in the form of battlezone, aka the big laggy. Here are a few ideas for improvements.
- More maps so we're not on the same one everytime
- Lag reduce update
- Team modes, one with teams of two and one with teams of four
- Weapons can reload without being in your hand
I may add more suggestions as I come up with them.
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