A
lol>Instead , there will be a 90% chance for normal items , 5% chance for OP and 5% for hardcore
lmao, 0,0001% Dragon Lore> 98% chance for normal health 1% for hardcore health , 1% for half health.
For what?> Add slime blocks , packed ice , unstained glass , sandstone , sea lanterns.
Blocks added to make the game more interesting, would appreciate if you took the time to explain why you're against the "nonsense" . I personally dont care about your opinion however Its for the dev team to understand our opinions and release the best version of the game as possible. It would really help if you could say whylol
lmao, 0,0001% Dragon Lore
For what?
I do agree that a Ranked/Competitive EGgWars mode should be added but not with all that nonsense...
Why just 5% Op Chance and 5% Hardcore Chance? Why not 33,3% For all 3?Blocks added to make the game more interesting, would appreciate if you took the time to explain why you're against the "nonsense" . I personally dont care about your opinion however Its for the dev team to understand our opinions and release the best version of the game as possible. It would really help if you could say why
Yeah okay , the reason for health is that double and triple are chaotic and arent fun to play in general. Plus , they dont favour skill very much. As for item types it would be better if normal were default as it strikes a great balance between armour , weapons and their cost. In hardcore weapons are pretty overpowered and in Op weapons are underpowered to the point where only punch and power five bows are viable. It would be wasteful not to include those though , so thats why I had suggested such low chancesWhy just 5% Op Chance and 5% Hardcore Chance? Why not 33,3% For all 3?
Same with Health, like seriously... 1% for both type of healths? That just makes no sense... Why not 25% Half 25% Normal 25% Doubl and 25% Triple?
Then Ranked games should only be with Normal Items and Normal Health C:Yeah okay , the reason for health is that double and triple are chaotic and arent fun to play in general. Plus , they dont favour skill very much. As for item types it would be better if normal were default as it strikes a great balance between armour , weapons and their cost. In hardcore weapons are pretty overpowered and in Op weapons are underpowered to the point where only punch and power five bows are viable. It would be wasteful not to include those though , so thats why I had suggested such low chances
I have no problem with that +1Then Ranked games should only be with Normal Items and Normal Health C: