I think it would be a really nice if you could go to a new game from your old game. Like if you die in a skywars game you don`t need to go to the lobby first, but you can you click something in chat or something and then you go to a new game!
This isn't a /rejoin suggestion. He simply wants to join a NEW game when you die in this game.Hackers/Rule breakers can abuse this command.
There are lots of threads about these, you can check some out
https://www.cubecraft.net/threads/rejoin-command-please-read.189574/#post-828125
https://www.cubecraft.net/threads/w...em-like-that-server.188293/page-2#post-823565
https://www.cubecraft.net/threads/rejoin.188673/#post-820097
Hmm, ''stealing''? He/she can also just suggest this without seeing the other threads :rolleyes:This has been suggested a few Days ago.. don't repeat/steal other people their suggestions. But otherwise I still agree.
That's What he said, he didn't saw it. That's Why I said stealing/repeatHmm, ''stealing''? He/she can also just suggest this without seeing the other threads :rolleyes:
Huh? You said it earlier? :confused1: I do not get this...That's What he said, he didn't saw it. That's Why I said stealing/repeat
This isn't a /rejoin suggestion. He simply wants to join a NEW game when you die in this game.
Please do not just copy and paste the words you already told me in another thread.I know this is not a request for a /rejoin command but I will still respond to @RayzMC
"hackers can abuse it/hackers can exploit it by rejoining"
Okay, imagine the situation, bear with me ok? Good.
You are fighting a hacker, suddenly he gets kicked. Yay!
Now your argument is that they will just rejoin and therefore this suggestion is not a good suggestion,.
However, have you considered that it takes quite some time before rejoining? First they need to click away the kick message, then they need to log in on cubecraft, then the lobby needs to be loaded, then they need to type /rejoin (or whatever command it will be), then the world needs to be loaded and only then can they fight back again. All this takes quite some time. Time enough to hit the replacement entity (aka "mob") of the player a lot of times, probably killing or at least heavily damaging the hacker. Now you might say: "some hackers are fast with logging in so this won't work". Again, there is an easy solution: Just add a timer. Players need to wait a minimum of x amount of time after logging in before being able to run the command. This will prevent exploitation.
The point is, the hacker will lose either way, with or without this suggestion being implemented.
TL;DR They can't.
A few days agoThis has been suggested a few Days ago.. don't repeat/steal other people their suggestions. But otherwise I still agree.
@KronosReeper you are wrong with your situation , if you click rejoin in chat it will just bring you to a random game so if a hacker clicks rejoin he will also just a random game that means that you will not be in the same game as your hacker for 3times in a row . You will always been splitted because everyone joins an other random game. There will also be some time between the dead of you and the dead of the hacker . I hope that you see where i am pointing to ?
I know this is not a request for a /rejoin command but I will still respond to @RayzMC