You have a good idea but they will nee combat log as someone said but no added that they couldn't re log after the game if they dont have a egg...
I like this idea, maybe it would even be possible to have the zombies health ste to that which the player had had before they left as well!yes I did let me remember. When a person leaves the game at the position where he logged out there will be a zombie with exactly his gear. The zombie cant move and if the zombie gets killed the person dies too. The zombie has a nametag that can be seen through walls. This would be to prevent combat logging as well as logging out near someones egg then rejoining 10 seconds later. If the 20 second period is over the zombie dies and if the player rejoins within the next 3 minutes he will spawn like a normal playee(only with his kit and not with the items he had.
This has been suggested before. I think it is a great idea, but that would not be a priority to the staff.I think that when someone gets kicked from a game like eggwars or survival games, they should be able to rejoin CubeCraft into the game, that way if a player get kicked form a game due to lag, or your game crashes, then you can rejoin, but if you get kicked from the game for hacking then they will join the lobby. I think this would help a LOT in long games, defiantly with people who are lagging.
Then they should make it one...I think it is a great idea, but that would not be a priority to the staff.
I don't want them to make it one, after all, if they do make it one then they wont make anti-cheat a priority.Then they should make it one...
I think they are actually.after all, if they do make it one then they wont make anti-cheat a priority.