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ENDERIUM

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When the main lobby was updated, the game lobbies were not. To this day, the game lobbies still have portals inside them, and these lobbies look dull and boring nowadays. My suggestion is to remove the game lobbies entirely. All other features servers and even CubeCraft's Java network have done this. Doing this will make the main lobbies more active, turning them into the social hangout they were intended to be. This will also create a lot more server space, which can be used for more lobbies such as games and the main lobby.

Let me know what you think!
React with ✅ if you agree that something needs to be done and ❌ if you disagree. You can also react with 〽️ if you're unsure.
 
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When the main lobby was updated, the game lobbies were not. To this day, the game lobbies still have portals inside them, and these lobbies look dull and boring nowadays. My suggestion is to remove the game lobbies entirely. All other features servers and even CubeCraft's Java network have done this. Doing this will make the main lobbies more active, turning them into the social hangout they were intended to be. This will also create a lot more server space, which can be used for more lobbies such as games and the main lobby.

Let me know what you think!
React with ✅ if you agree that something needs to be done and ❌ if you disagree. You can also react with 〽️ if you're unsure.
what about the melons redstone and the signs
 

Otherworld

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The small game lobbies are one of the things that give cube an unique feel, because most other servers don’t have them

They are not only a place to walk trough in between games, but also to hang out, fun things like lobby parkour and easter eggs, or some good ol’ exploration


It’s a place where you can meet your fellow battlearena enjoyers and friends or ask for a duo without having to specify the game or anything
Or meeting rivals and the same players over and over again, if you play on daily basis

Thus, small game lobbies even help to bring the community together



Furthermore, it gives every game space to unfold (that’s hard to explain :p)
In other words, you know you are playing skywars when you are in the skywars lobby And the builds show give it a face by showing what a game is about in a quite artistic way, a bit like a good thumbnail for a video

Instead of being crammed in a main lobby, where nothing tells them apart except their name and statue, making it all feel a bit more an arcade like to me, quantity over quality

They should be updated instead, to match the main lobbies


About the more server space argument:
Server usage would remain roughly the same when the small lobbies are removed, the amount of active main lobbies has to be increased dramatically in return
Just hold all the players, since they all still require an equal amount player slots and processing power

Also true for pre-game lobbies like in e.g. Hive, as they are different way of implementing the small game-specific lobbies





Sorry, but I strongly disagree :disagree:
 
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