Allow me to explain how and what Eggwars is, and why this idea would benefit players trying to maximize their skill in most, if not all aspects of the game:
Eggwars is a game that encourages both PVP and strategical play to be used simultaneously. With this in mind, there is a lot of factors that should be taken into place when practicing to get better, rather than pure skill in combat (which is more utilized in a game like Skywars). As you know, games such as Skywars and Lucky Islands do not have a respawn system; making games exponentially shorter in contrast to the unfathomable length of team Eggwar games (generally teams of 4-5 and above). Near the end of these long games, players are acclimated to play extremely cautiously as it's a win or lose situation. Some may not care about the win; and that's totally fine, but others do. Players who strive to achieve a high spot on the leaderboard for instance. To these players, every single skill matters, whether it's agility, striking at the most precise moment, or simply eating your golden apples more efficiently to better conserve your items. The list would go on. Playing Eggwars strategically requires a player to maintain countless elements. Dexterity isn't the only element. Near the end of a long Eggwars game, players are often met with a long and arduous fight. It's hard to practice and get better at these fights as 1. getting into these types of fights takes a lot of time and effort; and 2. these fights would surely last well over the 5 minute limit on duels. If the time limit for duels was extended or made an option for custom kits, players can happily practice these types of skills which weren't previously a possibility due to these limitations. Think of it; if the end of long games became more exhilarating and something to look forward to since players won't just be eating gapples and waiting till their opponent's armour breaks; as there would be many different strategies developed by the community which would make these end-game fights much shorter. Overall, it would benefit both casual players who enjoy longer fights and having a blast with their friends; along with competitive players practicing and maximizing not just their dexterity, but their strategy when approaching longer, more defensive and strategical fights. Please take the time to actually read this; as I hope I was able to explain thoroughly and coherently.
Dreamspqce