It’s basically ruining good tactics for points, which has ruined the game for essentially everyone that used to do that. For example, whenever there was one person left I used to kill farm them.
When you get trapped to get killfarmed, your opponent took the time to set up a trap for you and then kill you to respawn in it. He could just as well get your egg and eliminate you. Conclusion:
If you get trapped to get killfarmed you just lost the game (unless your opponents messes up really badly) and you can leave. This rule is absolutely not needed and is negative for the gameplay as @Mesbar explained.
So... it make your stats less shiny... Great reason for this rule change. Why is there a need to add a rule when theres so little support for that rule change in that first place? A bad impression? Then why cant Cube do something to make it known? No tutorials, etc and yet a solution for something that happens so rarely and so scarcely...Here's pretty much a general idea of how it's going to work:View attachment 150498
To reiterate: It's not that you aren't allowed to set up a trap to keep the enemies in place, it's the kill farming that's the issue. As long as you break the egg, which shouldn't be hard to do once you got all the enemies trapped, then you're fine. BUT if you're just there to kill farm, then yes, it's a punishable offense. Of course the evidence will have to be pretty clear when it comes to reporting.
Regarding the "issue" of losing an easy tactic to gain points, why can't you just earn them by playing legitimately? You're more likely going to be spending hours trying to earn a few measly points when you could have spent those hours actually playing the game.
This was touched upon in the other thread. tl;dr this rule is mostly meant for newer players who aren't aware of the commands, and to not give them a bad impression of a game they could have liked and enjoyed.
---
Of course there are other ways to "counteract" kill farming in Eggwars, such as advertising the commands to leave a game and whatnot.Or better yet, to simply stop giving points for every kill you make. If the latter does happen, then the rule in place will still make sense. There's literally zero reason for you to kill farm, aside from trying to make your stats look all the more shiny.
Is that not for the player to choose? Why is the server forcing a playstyle? And also, while you may have hated being killed over and over again, what about the kill farming player? Ehat if the player enjoyed it? In games, you cannot satisfy both sides. Ever. Using an anecdote for a game where positives and negatives happen is pointless.So you're saying, you would intentionally elongate the game to get a few extra points when you could play the game correctly and get more points that way? Sounds like trolling that should have been punishable a long time ago. Either way, I as a player hated getting killed over and over because the person who was killing me didn't want to play the game correctly and just finish it and move on to another game where they could try to win for more points.
So... it make your stats less shiny... Great reason for this rule change. Why is there a need to add a rule when theres so little support for that rule change in that first place? A bad impression? Then why cant Cube do something to make it known? No tutorials, etc and yet a solution that's something that happens so rarely and so scarcely...
And this is a legitimate way to gain points, since when does eggwars have to be played a certain way? The beauty of this game I'd that you can do whatever you want for your own goal, camping, killing, etc.
There's not a point for an implementation of the rules in the first place...
Of course there are other ways to "counteract" kill farming in Eggwars, such as advertising the commands to leave a game and whatnot.Or better yet, to simply stop giving points for every kill you make. If the latter does happen, then the rule in place will still make sense. There's literally zero reason for you to kill farm, aside from trying to make your stats look all the more shiny.
Is that not for the player to choose? Why is the server forcing a playstyle? And also, while you may have hated being killed over and over again, what about the kill farming player? Ehat if the player enjoyed it? In games, you cannot satisfy both sides. Ever. Using an anecdote for a game where positives and negatives happen is pointless.
What about camping then? Camping is annoying as hell and is fustrating. Shall we ban it then? The logic for such a rule change is ridiculous.
My only concern towards this rule being implemented was, that kill farming has been around for quite a while and it seems to me kinda stupid to a point where you decided to do something against it only after 5-6 years or so. If you really had the intentions of preventing new players from leaving, you probably should've passed this rule much sooner. Regarding the reasons of polishing your stats, ideally the only person who can really see those "stats" is your own self, and it really doesn't describe much to itself. Also, I understand that it may be troublesome to have someone kill you on your first game however, I feel that from then on you'll want to strive towards becoming a better player. At least that's what I've seen prior and I'm positive many players can agree with me on this statement.
What's the fun in grinding though?It’s basically ruining good tactics for points, which has ruined the game for essentially everyone that used to do that. For example, whenever there was one person left I used to kill farm them.
Any proof that this rule exists?
The part you highlighted is new. Kill farming is uncommon yes it happens but it is uncommon non the less."Trolling
Trolling is defined as intentionally taking an action with the sole purpose of annoying, upsetting, or bullying another player. Trolling is strictly prohibited.
Trolling can take many forms, like killing/injuring teammates, breaking crafting tables to steal from teammates, breaking defenses for no reason in games like Blockwars, spamming a player with friend/party invites or intentionally blocking teammates from building towers in Tower Defense. Trolling can also be used in games like EggWars where players will purposely block players in their spawn with obsidian to farm kills or to just keep them stuck, and not getting their egg."
Finally a person with common sense these idiots creating dumb rules just to annoy the major EggWars players... ugh at least I have a person who has sense. Thank you Thic you have restored my faith in humanity m.@AnimalTamer1 Why would spawn killing be bannable but not a party of 10 people with ranks farming wins on mansion. People can avoid being spawn killed easily by typing 6 characters "/leave" but you can't really avoid facing a party of 10 people with ranks. I just don't get it at all there's literally no point in making it bannable because if you get trapped in your spawn with obi, you can basically count it as losing. And personally as a player that plays eggwars a lot Spawn trapping is a strategy used by some people to actually help them win. For example, say there are 5 people on a team that keep hitting you after u kill them spawn trapping is a great strategy for making sure you can kill all the annoying kids who literally non-stop spam click you right after they re-spawn. Also, spawntrapping helps a game because even after you get someones egg that player may run away which literally happens everytime and literally extends the game for an unnecessary amount of time. Therefore my point is, spawnkilling doesn't harm anyone in anyway it can be used as a strategy and even if someone is just using it for points. You can easily avoid it by literally typing "/leave"
To help to be clear, the rule was made to keep from having the games me majorly elongated by the players that would trap using obby and just continuously kill players without breaking the egg (whether to annoy/trigger/whatever). Where they only have the intent to kill players for more points when they could just be playing games normally and possibly getting more points for getting an actual win.@AnimalTamer1 Why would spawn killing be bannable but not a party of 10 people with ranks farming wins on mansion. People can avoid being spawn killed easily by typing 6 characters "/leave" but you can't really avoid facing a party of 10 people with ranks. I just don't get it at all there's literally no point in making it bannable because if you get trapped in your spawn with obi, you can basically count it as losing. And personally as a player that plays eggwars a lot Spawn trapping is a strategy used by some people to actually help them win. For example, say there are 5 people on a team that keep hitting you after u kill them spawn trapping is a great strategy for making sure you can kill all the annoying kids who literally non-stop spam click you right after they re-spawn. Also, spawntrapping helps a game because even after you get someones egg that player may run away which literally happens everytime and literally extends the game for an unnecessary amount of time. Therefore my point is, spawnkilling doesn't harm anyone in anyway it can be used as a strategy and even if someone is just using it for points. You can easily avoid it by literally typing "/leave"