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Reversed Cubelet Crafting?


  • Total voters
    31

Injunction

Forum Expert
Sep 2, 2016
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In A Box In San Francisco
Not when you get super cubelets from your biweekly Gold, Diamond and Emerald rank rewards...
Keyword there: biweekly


3 in 2 weeks? Wow that is so convincing because you aren’t likely to have gotten the 12 cubelets from actually playing games in that time

Not to mention what happens in those weeks in between
Loot points
In order to make more normal cubelets
 

Komodо

Forum Professional
May 29, 2015
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Keyword there: biweekly


3 in 2 weeks? Wow that is so convincing because you aren’t likely to have gotten the 12 cubelets from actually playing games in that time

Not to mention what happens in those weeks in between
Loot points
In order to make more normal cubelets
I just prefer 5 normal ones instead of 1 super cubelet. That's why i requested this idea. Loot points have nothing to do with this. Also, if you won't use this addition, it's not your cup of tea to make an argument of this.
 

The NightGhost02

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Feb 26, 2017
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Like this idea! ;)
More then the other idea with the undo button.
Also because i suggested it on your other suggestion but that is beside the point.

It's would be a great idea if u for some reason dont want ur high tier cubelet and want to have more normal cubelet instead.
And for someone that want many low tier loots instead of only one or two high tier loot. It would be really easy and fast way to fix that.:cubelet::cubelet::cubelet:
+1:D
 
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Injunction

Forum Expert
Sep 2, 2016
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I just prefer 5 normal ones instead of 1 super cubelet. That's why i requested this idea. Loot points have nothing to do with this. Also, if you won't use this addition, it's not your cup of tea to make an argument of this.
Loot points have everything to do with this
The loot points collected on the weeks in between cubelets are used to craft normal cubelets
Also I want to point out I am disagreeing as it really wouldn’t help anyone

You can’t just say it isn’t you cup of tea to make an argument

With that logic you could say that for any suggestion relating to vanity
Then every suggestion to be made on vanity means anyone who disagrees shouldn’t be listened to

Would you rather me just vote on poll say no and never explain why
Because guess what? You are going to say can you explain why you disagree reguardless
 
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TheBrownster

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Jun 10, 2016
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I don’t really support this because there is no real reason to uncraft a higher tiered cubelet. All the good stuff comes out of the Ubers and supers (mainly), so crafting downwards provides no benefits. And for the completionists, you get way more normal cubelets than supers and Ubers so you would collect all the commons and uncommon sway before you get all the legendaries and mythicals, so you might as well just put those few ubers you get from your rank straight to that.
Another reason is that it would just add another item to the endless list of development. It is never a case of just typing in two lines of code and being done, though it would require much less development than adding a new game (obviously). I just don’t think it is worth the development time. Could be doing other things like bug fixing, or working on whatever other item on the list.
 
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Komodо

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Loot points have everything to do with this
The loot points collected on the weeks in between cubelets are used to craft normal cubelets
Also I want to point out I am disagreeing as it really wouldn’t help anyone

You can’t just say it isn’t you cup of tea to make an argument

With that logic you could say that for any suggestion relating to vanity
Then every suggestion to be made on vanity means anyone who disagrees shouldn’t be listened to

Would you rather me just vote on poll say no and never explain why
Because guess what? You are going to say can you explain why you disagree reguardless
I don’t really support this because there is no real reason to uncraft a higher tiered cubelet. All the good stuff comes out of the Ubers and supers (mainly), so crafting downwards provides no benefits. And for the completionists, you get way more normal cubelets than supers and Ubers so you would collect all the commons and uncommon sway before you get all the legendaries and mythicals, so you might as well just put those few ubers you get from your rank straight to that.
Another reason is that it would just add another item to the endless list of development. It is never a case of just typing in two lines of code and being done, though it would require much less development than adding a new game (obviously). I just don’t think it is worth the development time. Could be doing other things like bug fixing, or working on whatever other item on the list.

If you take my point of view, it really gives you benefit. A normal cubelet can also contain a legendary item. I would rather have 5 lower chances than 1 bigger chance. This has nothing to do with mathematics, but just luck. A guaranteed uncommon or rare still doesn't give you a legendary or mythical. Why not let us make our own decision? Furthermore, Loot points have NOTHING to do with this, since you can only use them to craft cubelets. The other way around, you'll abuse the expiring timer, since loot points don't expire. That's why I don't want them to be reversed crafted.
Also there're 22 people who voted yes, so I'm not the only one who likes this idea.
 
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Komodо

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I am so impressed, and you have 22 people saying yes and 0 saying no. Bonus points! +6
Not anymore. Thanks to @TheBrownster <:

Another reason is that it would just add another item to the endless list of development. It is never a case of just typing in two lines of code and being done, though it would require much less development than adding a new game (obviously). I just don’t think it is worth the development time. Could be doing other things like bug fixing, or working on whatever other item on the list.
I read this a 2nd time. (Didn't read this carefully enough the 1st time.)
And I have to agree with the last point though. It may indeed take too much time. However, maybe you could ask it to a developer, because I have no idea, actually.
 
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ProNoob877

Novice Member
Dec 1, 2017
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I can imagine crafting a higher tier cubelet and later going on to regret it.
So I think this should be implemented for those who might encounter this situation.
+1
 
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