Sup folks, I think the side-task reward "tank" should be reworked in bridges 5v5 only and not in ctf 5v5. So, if you don't know, the side-task reward called tank makes you 3 blocks tall, and have 20 hearts, which I don't disagree with, it should be like that, what I think should be reworked, is how to get the reward. So, I've recently been back to grinding bridges 5v5, and tank has been really annoying. I've been getting it in games where I don't do anything other than scoring pits, meaning I complete the side task by scoring an amount of pits. And in my opinion that doesn't make sense. If someone is scoring pits only, they shouldn't be rewarded by getting tank. Tank makes it harder to fit into the pit, and makes it easier for the other team to hit you off on the bridge, so it is more of a disadvantage. It's gotten to this point where we always intentionally void when we receive tank, to not have it. So, I got 4 different solutions.
1: Make it that after you've completed the side-task, you need to click on "redeem" when you receive tank. So that you could also not get it.
2: Make it impossible to receive for scoring an amount of pits. Because as I've explained in the suggestion, it simply doesn't make sense, and is a disadvantage.
3: Make it that you receive tank, but after scoring once, you stop having it, instead of having it for the rest of the game or till you die.
4: The simplest solution: remove it from bridges entirely.
Lemme know what you think down below.
1: Make it that after you've completed the side-task, you need to click on "redeem" when you receive tank. So that you could also not get it.
2: Make it impossible to receive for scoring an amount of pits. Because as I've explained in the suggestion, it simply doesn't make sense, and is a disadvantage.
3: Make it that you receive tank, but after scoring once, you stop having it, instead of having it for the rest of the game or till you die.
4: The simplest solution: remove it from bridges entirely.
Lemme know what you think down below.