Minecraft PC IP: play.cubecraft.net

Should I submit the map?


  • Total voters
    10

Ziu.

Novice Member
Apr 25, 2020
166
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Lithuania
2020-09-02_18.05.10.png


Hello,
Originally I was building this map for my friend's server, but he quit the idea of having a server, so this map is just sitting in my projects folder, and waiting for a purpose. I just wanted to share it and ask your opinions. This map wasn't meant to be for CubeCraft since it was started with other ideas to be implemented with. So, my question is, do you like this map? Do you want me to fix it, and make it suitable for CubeCraft's FFA?

So far there is a lot of cobwebs where you can get stuck in, a lot of inside castle/walls stairs, slabs that would be annoying for pvp.



More pictures

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2020-09-02_18.35.56.png
2020-09-02_18.06.10.png

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*Build time - approximately about 3 to 4 days*
*Build time per day - about 8 hours*
*Map made by me - Ziu*
 

Odieuse

Well-Known Member
May 14, 2016
573
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Delft
Wow, that is a good looking map. I like how the theme of the maps go's together with the blocks and colors and the vibes it gives. Meby If you would go work on this map more you could add some more stones to the right side on the first picture. meby like a really big rock? or a tower or something. that would give a little extra to the map.
 
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Technosword

Forum Expert
Apr 21, 2020
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I think more room for pvp in the structures would be nice. As of right now it seems like you could punch your opponent off the edge and they’d die of fall damage.
 

Ziu.

Novice Member
Apr 25, 2020
166
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Lithuania
I think more room for pvp in the structures would be nice. As of right now it seems like you could punch your opponent off the edge and they’d die of fall damage.

That is not possible, I made sure players can't get out of map, covered with barrier blocks. I agree with space, there is a lot of trees and rocks that potentially cover a lot of room.
 

Technosword

Forum Expert
Apr 21, 2020
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That is not possible, I made sure players can't get out of map, covered with barrier blocks. I agree with space, there is a lot of trees and rocks that potentially cover a lot of room.
1599065474153.png
This is the only spot where it seems possible, maybe adding a bit of water at the bottom would be better! If not that could just be my opinion
 
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Ziu.

Novice Member
Apr 25, 2020
166
131
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There's already a lot of places players can punch players from high mountains and so on. Talking about Cube's maps.
 

luv!

Well-Known Member
Apr 13, 2020
397
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Toronto, Ontario.
Words cannot describe how impressed I am with this build! Great job! I don't play FFA much so I'm not sure if I have enough knowledge on the various playstyles players use to comment on the map layout, however, at my standpoint, it looks awesome!
 

Hinterglemmer

Well-Known Member
Nov 2, 2018
57
150
84
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Belgium
Hii

I like the map! But I want to say something about it. In terms of structures it looks very dope. The big trees are also well made. But I want to say something about the colloring. What I'm going to tell now was also told to me by an experienced builder when I started experimenting with terrains. Don't use 5 different colors for grass. This looks sloppy and a bit chaotic. It's better to use only grass and use large spots of a different shade of green here and there. This will make it look cleaner. The same with the rocks, paths and brown part with the fog. Same story at the castle but here it's less noticeable.
There are also a lot of leaves on the castle which makes it look less natural. And last but not least, make sure there is a lot of air in the leaves of the trees. Now there is almost nothing of air to see. And as you mentioned yourself. The cobwebs, slabs and stairs are a bit too messy and not handy for pvp.
❌:
2020-09-02_20.45.14.png

✅ :
2020-09-02_20.44.55.png
❌:
2020-09-02_20.45.03.png

✅ :
2020-09-02_20.45.23.png

I hope you know what I mean with this :)
Don't feel attacked by this long text. It is with great pleasure and all good intentions that I want to give this feedback. Because in general, this is a great map 😉

~ Simon
 
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Ziu.

Novice Member
Apr 25, 2020
166
131
59
25
Lithuania
Hii

I like the map! But I want to say something about it. In terms of structures it looks very dope. The big trees are also well made. But I want to say something about the colloring. What I'm going to tell now was also told to me by an experienced builder when I started experimenting with terrains. Don't use 5 different colors for grass. This looks sloppy and a bit chaotic. It's better to use only grass and use large spots of a different shade of green here and there. This will make it look cleaner. The same with the rocks, paths and brown part with the fog. Same story at the castle but here it's less noticeable.
There are also a lot of leaves on the castle which makes it look less natural. And last but not least, make sure there is a lot of air in the leaves of the trees. Now there is almost nothing of air to see. And as you mentioned yourself. The cobwebs, slabs and stairs are a bit too messy and not handy for pvp.
❌:
View attachment 176479
✅ :
View attachment 176480
I hope you know what I mean with this :)
Don't feel attacked by this long text. It is with great pleasure and all good intentions that I want to give this feedback. Because in general, this is a great map 😉

~ Simon

Thank you so much for the tips :) But as I said in a title, I build this a while ago, it was a year ago, currently, I don't use a lot of colors in my build patterns anymore, and not a long time ago I started using patterns with big spots as you said. Thanks for the tips anyway :)
 
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Ziu.

Novice Member
Apr 25, 2020
166
131
59
25
Lithuania
The point of this thread was to share it and ask people opinions if I should update this map to be suitable for CubeCraft's FFA, I had a second thoughts now, I don't believe it is worth my time saving this map when I could recreate it in that time. I build this map for a different purpose and just because of that, the map is too messy for CubeCraft, I might start a new project with a theme like this.
 

sexy

Dedicated Member
Oct 16, 2016
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Hi!
It seems to me that the map is very well detailed, it is large and wide, what would improve would be to put "different parts". This would help you to go to different places, not just two.
 

Ziu.

Novice Member
Apr 25, 2020
166
131
59
25
Lithuania
Hi!
It seems to me that the map is very well detailed, it is large and wide, what would improve would be to put "different parts". This would help you to go to different places, not just two.

Sorry, I can't fully understand what you mean? Can you explain more about it?
 
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