Minecraft PC IP: play.cubecraft.net

Which one is your favourite?

  • Killer Bunnies

    Votes: 1 25.0%
  • Shark

    Votes: 0 0.0%
  • Spooky Sensei

    Votes: 1 25.0%
  • Snowball Fight

    Votes: 2 50.0%

  • Total voters
    4

jamesthesignificant

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Oct 30, 2024
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Me and my friends have been thinking about a few cool games we would like to see on :cube_dark:.

Spring- Killer Bunnies
All but 1 of the players is chosen to be a killer bunny (cute little white bunny with red eyes). They have to hunt another player, who is a chicken. The chicken wins by collecting all of the eggs around the map. The map will probably be some sort of field with hiding spots. The chicken is a lot quicker than the rabbits. Ik it’s weird


Summer- Shark
1 player is selected to be a Shark. The Shark must swim, jump up, and attack all the other players who are on surfboards. Each surfboarder is in a duo- they are tied to a rope with another player. If the shark accidentally eats the rope instead, then the players are free and those players will be on the winning side. The shark wins by eating everybody, the surfboarders win by everyone being free. The map is just water and a few waves lol

Autumn- The Spooky Sensei
Team 1 gets 5 minutes a massive mansion with 2 sweets each: two fake and one real. Team 2 must find the real sweets- but there’s a catch. One Team 2 player- the Sensei can’t collect sweets but they do know which are real and which are fake (fake ones trap players for an minute) and the location of them all. They must help Team 2 find those sweets but Team 2 doesn’t know who that person is. Who knows, Team 1 players could actually be tricking Team 2 and pretending they’re the sensei! The map is a spooky mansion of some kind. Kinda confusing. Team 1 wins if time runs up, and Team 2 wins if they find all the real sweets.

Winter- Snowball Fight
Collect snowballs from the snow on the ground and attack other players! Free-for-all, and never ends! Snow regenerates every 10 seconds. There is three kits; Brawler (snowballs do more power and more knockback), Wizard (has a health potion and gets a free snowball every 2 seconds), and Digger (Has a diamond shovel, so quicker digging). Armour is Blue Leather and regular shovel is Wooden. Map is massive snowball arena with red things to hide behind.
 

Lyriie

Sr. Mod
Team CubeCraft
🛠️ Sr. Moderator
Mar 31, 2018
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It's great to see players coming up with new minigame concepts, especially for seasonal games. I would love to see CubeCraft implement a seasonal game for spring and summer as well so we can have at least one for each seasonal event.

Killer Bunnies – Interesting concept, it's almost like a reverse Snowman Survival. It depends on how many players there would be but I doubt the chicken would last long, so I think there would need to be more to balance the roles such as powerups etc.

Shark – I’m not sure about how the mechanics you mention would work in Minecraft. Also it may not be a very popular game if the surfboarders can only win from the shark making a mistake by cutting the ropes.

The Spooky Sensei – I’m not sure I really understand the concept of this one. Regardless, I am concerned about the need for player communication between the "Sensei" and everyone else. Many Bedrock players either don’t chat, don’t know how to use chat, or have restrictions on chat due to privacy settings. If communication is necessary for the second team to find all of the real sweets in time, it may be difficult to play.

Snowball Fight – This sounds fun, but if it never ends then it might not hold players’ attention for very long. I think adding a time limit and a goal, for example, using teams and the goal being to defeat the opposing team, might make it a bit more interesting for players. Finally, CubeCraft already has three seasonal games for winter so I'm not sure if any more are needed for this season.
 

jamesthesignificant

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Oct 30, 2024
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It's great to see players coming up with new minigame concepts, especially for seasonal games. I would love to see CubeCraft implement a seasonal game for spring and summer as well so we can have at least one for each seasonal event.

Killer Bunnies – Interesting concept, it's almost like a reverse Snowman Survival. It depends on how many players there would be but I doubt the chicken would last long, so I think there would need to be more to balance the roles such as powerups etc.

Shark – I’m not sure about how the mechanics you mention would work in Minecraft. Also it may not be a very popular game if the surfboarders can only win from the shark making a mistake by cutting the ropes.

The Spooky Sensei – I’m not sure I really understand the concept of this one. Regardless, I am concerned about the need for player communication between the "Sensei" and everyone else. Many Bedrock players either don’t chat, don’t know how to use chat, or have restrictions on chat due to privacy settings. If communication is necessary for the second team to find all of the real sweets in time, it may be difficult to play.

Snowball Fight – This sounds fun, but if it never ends then it might not hold players’ attention for very long. I think adding a time limit and a goal, for example, using teams and the goal being to defeat the opposing team, might make it a bit more interesting for players. Finally, CubeCraft already has three seasonal games for winter so I'm not sure if any more are needed for this season.
Thanks for replying! The Killer Bunnies could be more balanced if the bunnies are slow, I get that the shark one might need more additions, you won’t be able to chat in Sensei, and I get the snowball one. (:
 

kfccaleb

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Feb 23, 2022
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It's great to see players coming up with new minigame concepts, especially for seasonal games. I would love to see CubeCraft implement a seasonal game for spring and summer as well so we can have at least one for each seasonal event.

Killer Bunnies – Interesting concept, it's almost like a reverse Snowman Survival. It depends on how many players there would be but I doubt the chicken would last long, so I think there would need to be more to balance the roles such as powerups etc.

Shark – I’m not sure about how the mechanics you mention would work in Minecraft. Also it may not be a very popular game if the surfboarders can only win from the shark making a mistake by cutting the ropes.

The Spooky Sensei – I’m not sure I really understand the concept of this one. Regardless, I am concerned about the need for player communication between the "Sensei" and everyone else. Many Bedrock players either don’t chat, don’t know how to use chat, or have restrictions on chat due to privacy settings. If communication is necessary for the second team to find all of the real sweets in time, it may be difficult to play.

Snowball Fight – This sounds fun, but if it never ends then it might not hold players’ attention for very long. I think adding a time limit and a goal, for example, using teams and the goal being to defeat the opposing team, might make it a bit more interesting for players. Finally, CubeCraft already has three seasonal games for winter so I'm not sure if any more are needed for this season.
What about causing the killer bunny to have a power up called “pounce” this would cause the bunny to jump (using leap feather with a 5s cool down) in the direction they are to catch the chicken. This means then that the chicken having speed 1 has an ability to get away but if is found might not escape.

I also reckon the eggs should have a constant glowing effect for the bunny so they know where the last one was taken.

This would overall allow the bunny to catch the chickens but also provide a goal and a way for the chicken to win.

However this now just sounds like a cheesy game of tag…


And for the snow game
There could be a single layer and the said layer would include parkour to get around as well as generators that allow for said snowballs or items to be obtained. And the goal would be like a ffa/king of the hill type thing where whoever kills the most or has the most time spent doing something wins. (Games should be short encouraging players to warm up and try it out without feeling like it’s a drag)
 

jamesthesignificant

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Oct 30, 2024
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What about causing the killer bunny to have a power up called “pounce” this would cause the bunny to jump (using leap feather with a 5s cool down) in the direction they are to catch the chicken. This means then that the chicken having speed 1 has an ability to get away but if is found might not escape.

I also reckon the eggs should have a constant glowing effect for the bunny so they know where the last one was taken.

This would overall allow the bunny to catch the chickens but also provide a goal and a way for the chicken to win.

However this now just sounds like a cheesy game of tag…


And for the snow game
There could be a single layer and the said layer would include parkour to get around as well as generators that allow for said snowballs or items to be obtained. And the goal would be like a ffa/king of the hill type thing where whoever kills the most or has the most time spent doing something wins. (Games should be short encouraging players to warm up and try it out without feeling like it’s a drag)
Thanks! You basically fixed those games lol
 
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