With the particles from the mobs dying, you can get a send blank number of troops for free and I don't think it works? If it does how can I get it to work? Thanks :)
Ahh ok I hadn't noticed, thank you! I will be sure to check next timeIt's automatically sends random troops straight away if it doesn't work for you I suggest you contact a Staff Member
Your welcome anytimeAhh ok I hadn't noticed, thank you! I will be sure to check next time
Thank you for the extra information :)Those troops can be zombies, skeletons, spiders, or even slimes, all of them from level I to V. That means that a single early game powerup can send a level V slime (magma cube) and make you win the game.
Go to the bug reports site.
I don't want to correct anyone here, but this is not a bug, it's a simple question. They were asking if the free mobs from the powerups were working or not, and it is very clear that everything works as intended, it's just a bit unintuitive to know that you need to look on the enemy team's to see the magic happen.I am pretty sure it is a bug, and you can report it on the Bug Report Site. Otherwise, you can try fiddling around with it in game, just don't exploit the bug.
no it will be so OP
This is not a suggestion thread neither. This is a question about a feature in the game.Like @Demiro16 said, too op -1
no it will be so OP
I am pretty sure it is a bug, and you can report it on the Bug Report Site. Otherwise, you can try fiddling around with it in game, just don't exploit the bug.
Go to the bug reports site.
This is not a suggestion thread neither. This is a question about a feature in the game.
Here is a complete description from the "Colossal TD Update" thread of the nether star power up :
Powerups: These will be nether stars shown by green particle effects (mobs with more health have a higher chance of dropping a powerup when killed):
The original post was asking if this particular effect was working or if it was glitched. The answer is : No, it's not glitched, you just need to get to the enemy side to see it happen. The level of the mobs can range from I to V, which can be very game breaking if you manage to get a Level 5 slime early game, which is still very unlikely to happen.
- Give 10 to 310 coins - 70% chance
- Give 5 to 105 EXP - 60% chance
- Send up to 9 zombies, 4 spiders, 3 skeletons and a slime - 30% chance
- Upgrade sword/bow up to level 2 - 10% chance
- Upgrade goldmine up to level 3 - 10% chance
- Upgrade a tower - 40% chance
- Unlock spider, skeleton, pig zombie or silverfish - 5% chance
- Give an AoE potion - 20% chance
This is not a bug, the mobs do get sent, and everything works as intended.
This is not a suggestion, since this feature is already in the game, and it's not overpowered unless you get that level 5 early slime. Otherwise it's basically just around 50 bonus experience.
I hope that clears it up and prevents more misunderstandings.
Im sorry I forgot to read:)This is not a suggestion
This is not a bug.
@JaiStrixZ or @Bob_the_Giraffe Lock.
Question Answerd ^-^
This should be everything you need to know :P Thanks @Manchot999 .This is not a suggestion thread neither. This is a question about a feature in the game.
Here is a complete description from the "Colossal TD Update" thread of the nether star power up :
Powerups: These will be nether stars shown by green particle effects (mobs with more health have a higher chance of dropping a powerup when killed):
The original post was asking if this particular effect was working or if it was glitched. The answer is : No, it's not glitched, you just need to get to the enemy side to see it happen. The level of the mobs can range from I to V, which can be very game breaking if you manage to get a Level 5 slime early game, which is still very unlikely to happen.
- Give 10 to 310 coins - 70% chance
- Give 5 to 105 EXP - 60% chance
- Send up to 9 zombies, 4 spiders, 3 skeletons and a slime - 30% chance
- Upgrade sword/bow up to level 2 - 10% chance
- Upgrade goldmine up to level 3 - 10% chance
- Upgrade a tower - 40% chance
- Unlock spider, skeleton, pig zombie or silverfish - 5% chance
- Give an AoE potion - 20% chance
This is not a bug, the mobs do get sent, and everything works as intended.
This is not a suggestion, since this feature is already in the game, and it's not overpowered unless you get that level 5 early slime. Otherwise it's basically just around 50 bonus experience.
I hope that clears it up and prevents more misunderstandings.