(sorry for bad english)
i think there should be setting in player menu to reduce lag or something.
-player visibily > just like spring rpg using dye to hide player visibily but this new rpg setting should be in player menu.
options> nobody , friend or party , all
-other player attack visibily > hide other player attack entity/particle using wand. when other player use wand , i get some lag.shockwave attack is really laggy.
options> nobody , friend or party , all
OR %0 , %25 , %50 , %75 , %100
-enemy attack visibily > hide enemy attack entity/particle. if %0 , you cant see enemy attack particle/entity. again , earth golem use shockwave attack cause so much lag for me.
options> %0 , %25 , %50 , %75 , %100
OR never , when attack you , when attack friend or party , always
-attack visibily > just like other player attack visibily but this one only self
options> %0 , %25 , %50 , %75 , %100
i hope you understand , again sorry for bad english. if you have more idea in settings , commend here
i think there should be setting in player menu to reduce lag or something.
-player visibily > just like spring rpg using dye to hide player visibily but this new rpg setting should be in player menu.
options> nobody , friend or party , all
-other player attack visibily > hide other player attack entity/particle using wand. when other player use wand , i get some lag.shockwave attack is really laggy.
options> nobody , friend or party , all
OR %0 , %25 , %50 , %75 , %100
-enemy attack visibily > hide enemy attack entity/particle. if %0 , you cant see enemy attack particle/entity. again , earth golem use shockwave attack cause so much lag for me.
options> %0 , %25 , %50 , %75 , %100
OR never , when attack you , when attack friend or party , always
-attack visibily > just like other player attack visibily but this one only self
options> %0 , %25 , %50 , %75 , %100
i hope you understand , again sorry for bad english. if you have more idea in settings , commend here