Hi everyone! As you probably know CubeCraft Java will be updating to 1.12.2 on the 15th of June 2021 and will stop supporting 1.8-1.11. With this announcement and all new possible features, I became really excited. Which is why I decided to make a suggestion thread with new possible features, let’s hop into the suggestions:
MinerWare
New MicroGames:
With the 1.10 update, a fishing rod started pulling players. With this feature it’s possible to release a new Microgame called ‘Pull The Enemy’. All 12 players will be split into 2 teams: Team Red & Team Blue. Each team will spawn on their own platform with a fishing rod in their inventory. You’ll have to pull the enemy of their platform by using your fishing rod. The team with the most survivors at the end of the microgame will receive a point.
This Microgame will look similar to the already existing minigames called ‘Feed ? Chickens’, where you have to feed 5 chickens some seeds to get a point.
Since parrots die when they eat a cookie, a new microgame can be ‘Kill 5 Parrots’. A ton of parrots will spawn and everyone will receive a stack of cookies in their inventory and have to feed 5 parrots in order to win.
Since parrots die when they eat a cookie, a new microgame can be ‘Kill 5 Parrots’. A ton of parrots will spawn and everyone will receive a stack of cookies in their inventory and have to feed 5 parrots in order to win.
In the 1.12 update colour beds became a feature, which makes it possible to add multiple beds with a different colour. The microgame called ‘Get Some Rest’ will use 2 coloured beds: red and blue. All 12 players will get split in 2 different colors (Red and Blue). In the map there will spawn 8 (easy mode) or 6 (hard mode) beds. In easy mode there will spawn 4 red and 4 blue beds.
You’ll win the game and receive a point, when you made it in a bed of your own color in time. This means that a maximum of 8 players (easy mode) and 6 players (hard mode) will win this game.
You’ll win the game and receive a point, when you made it in a bed of your own color in time. This means that a maximum of 8 players (easy mode) and 6 players (hard mode) will win this game.
All 12 players will spawn in a box filled with angry polar bears. The goal of this microgame is to survive 20/30 seconds without getting killed by the attacking Polar Bears.
When you get killed, you lose the microgame.
When you survive the attacking polar bears, you’ll win the microgame.
When you get killed, you lose the microgame.
When you survive the attacking polar bears, you’ll win the microgame.
With the 1.11 update, Donkeys became an animal in Minecraft. Have you always wanted to race against your friends on a donkey? This microgame will make this dream become reality! Race against the other players on a donkey. If you did not reach the finish in time, you’ll lose the microgame and don’t get a point.
The parkour would be a bit harder than shown in the video, for instance with blocks blocking your way to the finish or some holes in the road.
All 12 players will spawn surrounded by a ton of iron blocks and a few chest including beacons. You’ll win this microgame by mining at least 9 iron blocks, build a square of it and place 1 beacon on top of it.
Change to an existing microgame:
There is a microgame called ‘Cook some Raw [food], where you have to go to a chest and find the mentioned raw food. When you have it, you have to cook it in a furnace and deliver it to a villager. However I think that there is 1 problem, you have too much time to finish this microgame. You have 45 seconds to finish this microgame, which is way too much. I suggest to change this to 25/30 seconds.
New Boss Battles:
Similar to the gamemode HiveMc used to have, I suggest to have ‘rebuild the build’ as a boss battle in MinerWare. This boss battle contains 3 rounds where you have to rebuild a building. The 3 players with the worst rebuilding will lose the round and can’t participate in the next round. At the end of the boss battle there will be 3 players left, all of them will win the boss battle.
An example of this boss battle is in this video:
An example of this boss battle is in this video:
I have seen multiple suggestions about adding Dropper as a gamemode for CubeCraft, although I don’t agree with this as a permanent gamemode. I do think that this can be a really fun Boss Battle. This boss battle will kind of be a copy of the version HiveMc used to have, but will include 3 rounds instead of 5.
- https://www.cubecraft.net/threads/a-real-dropper.247355/
- https://www.cubecraft.net/threads/please-add-dropper.284516/#post-1331417
- https://www.cubecraft.net/threads/a-real-dropper.247355/
- https://www.cubecraft.net/threads/please-add-dropper.284516/#post-1331417
SkyWars Map Change
Pacman is a Team SkyWars map with 4 teams of 8 players. The map is almost entirely made out of wool, which is one of the reasons that many players are team trolling in this map by using lava buckets or flint and steel.
With the update to 1.12.2, CubeCraft is able to use more blocks, including concrete. I suggest to replace the wool in this map on all starter islands with concrete. This will protect players against team trolling, since it’s not possible to put concrete on fire and fire spread isn’t working on concrete.
I have experienced many times that a player team trolled by putting their island on fire, which is really easy due to the fact that wool has fire spread enabled.
With the update to 1.12.2, CubeCraft is able to use more blocks, including concrete. I suggest to replace the wool in this map on all starter islands with concrete. This will protect players against team trolling, since it’s not possible to put concrete on fire and fire spread isn’t working on concrete.
I have experienced many times that a player team trolled by putting their island on fire, which is really easy due to the fact that wool has fire spread enabled.
Lucky Islands
New Lucky Block Drops:
A Minecraft item which got released in the 1.10 update is the ‘Totem of Undying’. I would like to see a really small chance of receiving this out of a lucky block.
Isn’t this too overpowered?
Because of the fact that a Totem of Undying is really overpowered, I suggest that whenever a player dies, they will respawn without their loot, on their starter island. This prevents players from having a double life, without any consequences and that they can’t clean someone really fast.
Isn’t this too overpowered?
Because of the fact that a Totem of Undying is really overpowered, I suggest that whenever a player dies, they will respawn without their loot, on their starter island. This prevents players from having a double life, without any consequences and that they can’t clean someone really fast.
A new mob called ‘Evoker’ got released with the 1.11 update and can be a loot drop in Lucky Islands. (Normal & Crazy mode only). Similar to the witch, an already existing loot drop, it will attack all players around him.
More information about this troop can be found here.
More information about this troop can be found here.
Curse of vanishing is an enchantment which let you curse an item in the game. The cursed item will disappear when a player dies in the game. I would like to see this as a loot drop in Lucky Island. 1 or 2 items in someone their inventory will get enchanted with the curse of vanishing enchantment.
I don’t think this enchantment should have a high chance to receive, because it isn’t a really fun item to get this over and over again. When there is a low chance of receiving this enchantment, it would make the game a bit more fun.
Since this is a loot drop which doesn’t badly affect yourself, the Curse of Vanishing will appear in normal, blessed and crazy mode.
I don’t think this enchantment should have a high chance to receive, because it isn’t a really fun item to get this over and over again. When there is a low chance of receiving this enchantment, it would make the game a bit more fun.
Since this is a loot drop which doesn’t badly affect yourself, the Curse of Vanishing will appear in normal, blessed and crazy mode.
Curse of Binding is an enchantment which makes it impossible for players to take off the enchanted piece of gear, once it has been equipped.
I would like to see this as a loot drop in Lucky Islands, because it adds more variation and a risk in opening a lucky block.
This enchantment will only be obtainable in normal and crazy mode, since it badly affect the player opening the lucky block.
I would like to see this as a loot drop in Lucky Islands, because it adds more variation and a risk in opening a lucky block.
This enchantment will only be obtainable in normal and crazy mode, since it badly affect the player opening the lucky block.
What is cooler than having a llama as your personal buddy? With this lucky drop you’ll have a llama following you the whole game until they get killed. They will follow you attached to a lead.
An example of the loot drop:
An example of the loot drop:
Crazy Events:
With this crazy event the whole map will start to look like a North Pole. Around the whole map blocks are changing to snow, ice and packed ice blocks. As well as polar bears who are spawning and attacking players.
I hope you have enjoyed reading this suggestions and feel free to leave any feedback on my suggestions!
- ShinyArrow
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