Skyblock - A Suggestions Thread
Hello there
So here's a large thread on a large variety of suggestions on Skyblock that I agree on, some of these I have addressed in previous posts but I would like to bring them back up in hopes that they would have a better chance of being seen with the new changes to suggestions
I will have a poll up for people to vote on what they agree on, and feel free to leave a suggestion or your opinions on this
Game Statistics (Bedrock)
Bedrock Skyblock currently does not have a statistics tab, however Skyblock Java does contain one. I believe that the Bedrock version should receive the statistics of:
- Mobs killed
- Deaths
- Arrows Shot
- Arrows hit
- Blocks Placed
- Blocks Broken
- Blocks Walked
- Overall Play Time (This means the combined time of all profiles)
Picture by: 𝓧𝓪𝓿𝓲 | 𝓖𝓸𝓸𝓯𝔂
Skyblock Should Reward CubeCraft XP
So many people prefer to play Skyblock instead of other games on CubeCraft. But those players receive no XP on CubeCraft after hours of work, whereas someone who plays skywars can easily rack up 500-1000 XP in around an hour. I think that:
-CubeCraft XP should be rewarded for each island unlocked
-This would add more dedication to the game and an urge to unlock the next island
-Every island would grant more XP than the previous
-For every day of play time, a decent amount of XP should be rewarded
-Not too large, so people do not AFK for the sole purpose of gaining xp ^^^
-A large amount of XP for completing every main quest in a dimension (Violent Ends, and Nethermancer, **FINAL END QUEST**)
-If possible, players would be rewarded for their play time + islands they have already unlocked
Daily Quests
I think that Skyblock should offer daily quests, this would provide a challenge to players who have completed a majority of the game, and also add the potential for a leaderboard of most daily challenges completed. I suggest
-There would be a total of 3 quests every 24 hour
-The daily quests could be accessed from the adventurer in the Skyblock hub, since it doesn't have a large purpose currently
-The first daily quest would be easy and could be unlocked when reaching the Jungle
-The second daily quest would be semi-difficult and could be unlocked when reaching the Savannah
-The third daily quest would be hard and could be unlocked when reaching the Swamp
-Daily Quests completed would be tracked and used as the Skyblock leaderboard
Smaller Suggestions
1. Visiting islands: This is widely requested by the community and being able to visit other players islands as a spectator would be an awesome addition
2. Teleport to Spawn: This would be a feature where (from the Skyblock Shops only), the player could teleport to their island spawn, or wherever they have their spawn set
3. PvP Arena: This would be a PvP area (In the style of FFA) with no loss and no reward, this means that there would be no loss/gain of coins, XP, or durability.
4. Deleting Solo Profiles: Many people may find themselves wanting to have a fresh start on a solo and I believe a Solo restart option would be a good idea
5. Changing Solo --> Coop: Another largely asked for feature for players to transition their profiles from solo to coop
6. Selling Arrows: Currently arrows are not sellable, and arrows don't have use other than bows which don't require thousands of arrows
7. Access to Decoration Items: Decoration items such as Lily Pads, Cobwebs, Andesite, Granite, and Diorite are limited and should be purchasable from the shop after reaching the Swamp island
If you agree with these, then please leave a like and comment to help it get noticed, thank you!
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