In Skywars, golden apples tend to draw out fights to the point that the player with the most apples wins in most situations. Nothing prevents players from eating a golden apple or five in the midst of a fight and regaining all their health. This is a problem because fights can become much longer than what is engaging and fights become based more on apple count than anything else. While more would be required to entirely address all the frustrating/boring situations caused by golden apples, I suggest a cooldown be added that prevents you from eating them constantly.