Survivors in Freeze tag mode should be buffed. The game is not balanced and if you see the statistics for that game mode, Slimes win the vast majority of the time. Both camping of paralyzed survivors and slow running speed contribute to this.
Some ideas for Abilities and Maps:
- A slight speed increase would allow survivors to dodge slimes somewhat easier.
- Increased spawn rates for Reviving Grenade / Wands would ease the paralyzed survivor camping.
- Game length should be reduced by 30 - 60 seconds.
- (Maybe) Slime nametags should be visible for Survivors.
- Slime's finder ability should be improved slightly. The colour of paralyzed players vs tracked players should be different. The cooldown time should be increased by 5 - 10 seconds (Too powerful in small maps like Toys and Forest)
Some ideas for Abilities and Maps:
- Remove slime puncher. It's useless! (or add extra ammo)
- An ability that allows you to place a pin anywhere on the map on 1st Right-Click and the 2nd Right-Click teleports you to back to that position. Expires 30 seconds after pickup (balance).
- Add another quadrant to the Toys map. Make the house a rectangle shape from a birds eye view. The additional space gives room for both survivors and slimes to play. It could be designed in various ways. Maybe, make it open with different levels like a bookshelf.
- There should be 1 more slime on the map Pirates as it is so big with multiple levels and doubly hidden spots.