I'm kinda bored right now so I thought up some changes that could be made to make Egg Wars a bit more enjoyable.
Suggestion 1: Nerf the armour in the game or add stronger weapons.
OK, the thing that I hate in op the most is the fact that you can't really die unless if you knock the guy into the void.
All I'm suggesting is to make the armour into like protection 3 or give better sharpness to weapons. This would shorten fights but still would allow some sort of long fight (depending on the gear) so that it's not always the ones with the better gear that wins.
Suggestion 2: KB sword (READ CAREFULLY)
Before you say no to this read this first!!
What I'm suggesting is to possibly add a KB-1 WOODEN sword (that has no other enchants) for possibly 15-25 diamonds. Because the KB is on a sword, you still need to time it to get some of the KB effect to work. Also, it basically cannot do any damage (since it doesn't have sharpness). The other nice thing about this is that it has pretty low durability, so it won't last as long.
Suggestion 3: Potions
These are probably meant for late game and/or quicker fights. The potions that I'm suggestings is Haste 1 and Strength 1 splash potions. The haste and strength should both cost about 10-20 diamonds. These potions only create an extra advantage to the person affected to make fights last a tad shorter. Since it's a splash potion, it has a chance to affect enemies as well as allies and also last for a very short amount of time.
Suggestion 4: Nerf the bows!
The punch bow is really overpowered and it is the item that causes the most camping. I think that the punch bow's price should be raised from 15 to possibly 20-40 and the power bow should be decreased from 40 to 10-20 diamonds since the power bows aren't as effective in OP mode. That way, there would be a chance to take out a team that has started to camp without having to get an ender pearl or...
Suggestion 5: Buff the Shields!!
If CCG could possibly add more durability to shields or make it cheaper from 10 to 5 diamonds, it may help to fight against many campers without having to waste much time getting an ender pearl. This is a suggestion that I think should happen to both normal and op (I don't know about hardcore). It would help reduce the amount of campers and possibly allow the players to think that the shield is worth it to get.
Suggestion 6: Better pickaxes
I don't know if this is much of an issue, but it would be sorta nice to have like an efficiency 10 or 12 pick for the price of 64 diamonds. It would be a nice addition to the game and help it to go quicker but I don't really see that much of a difference but it may help with the crazy obsidian with the eggs.
I don't know if any of the suggestions are appealing so tell me what you think! :D
Suggestion 1: Nerf the armour in the game or add stronger weapons.
OK, the thing that I hate in op the most is the fact that you can't really die unless if you knock the guy into the void.
All I'm suggesting is to make the armour into like protection 3 or give better sharpness to weapons. This would shorten fights but still would allow some sort of long fight (depending on the gear) so that it's not always the ones with the better gear that wins.
Suggestion 2: KB sword (READ CAREFULLY)
Before you say no to this read this first!!
What I'm suggesting is to possibly add a KB-1 WOODEN sword (that has no other enchants) for possibly 15-25 diamonds. Because the KB is on a sword, you still need to time it to get some of the KB effect to work. Also, it basically cannot do any damage (since it doesn't have sharpness). The other nice thing about this is that it has pretty low durability, so it won't last as long.
Suggestion 3: Potions
These are probably meant for late game and/or quicker fights. The potions that I'm suggestings is Haste 1 and Strength 1 splash potions. The haste and strength should both cost about 10-20 diamonds. These potions only create an extra advantage to the person affected to make fights last a tad shorter. Since it's a splash potion, it has a chance to affect enemies as well as allies and also last for a very short amount of time.
Suggestion 4: Nerf the bows!
The punch bow is really overpowered and it is the item that causes the most camping. I think that the punch bow's price should be raised from 15 to possibly 20-40 and the power bow should be decreased from 40 to 10-20 diamonds since the power bows aren't as effective in OP mode. That way, there would be a chance to take out a team that has started to camp without having to get an ender pearl or...
Suggestion 5: Buff the Shields!!
If CCG could possibly add more durability to shields or make it cheaper from 10 to 5 diamonds, it may help to fight against many campers without having to waste much time getting an ender pearl. This is a suggestion that I think should happen to both normal and op (I don't know about hardcore). It would help reduce the amount of campers and possibly allow the players to think that the shield is worth it to get.
Suggestion 6: Better pickaxes
I don't know if this is much of an issue, but it would be sorta nice to have like an efficiency 10 or 12 pick for the price of 64 diamonds. It would be a nice addition to the game and help it to go quicker but I don't really see that much of a difference but it may help with the crazy obsidian with the eggs.
I don't know if any of the suggestions are appealing so tell me what you think! :D
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