Introduction
OK, so since server side health indicators were released, client side indicators such as labymod and neat only work when you hit someone, and are within 10 blocks of them. For gameplay, that's great, since it balances the game for people who don't have labymod or neat. The Problem
If you eliminated, you can't see people's health (except your teammates) If your trying to watch a 1v1 between your friend and someone else in a game of team eggwars after you've been eliminated, it's kind of frustrating not being able to see their opponent's healthThe Solution
So, here's my solution. If someone on your team meets all the requirements to see someone's health, (hit them withing the last 10 seconds, within 10 blocks, etc) you, as a spectator, should also be able to see their health. That way if your eliminated you can still see people's health, but not have an unfair advantage, because your teammate would have to meet all the requirements in order for you to see the health.