Hello everyone!
First, I would like to share the reason why I am suggesting this.
Recently, I started playing Tower Defense and I actually quite like it as it requires a lot of strategies. Today, I won a game in like a few minutes and I did not even notice that their castle was under attack as was placing towers while sending mobs. And apparently, their castle was killed by the mobs I sent. This occurrence brought me up to this idea:
When you send mobs, you will be able to see a message (perhaps above your experience/level bar?) if your mobs are attacking the enemy's castle. So if the zombies you sent are attacking the enemy's castle, you will receive a message like this:
Your zombies are now attacking the enemy's castle!
I think this could be useful as it can encourage players to send more mobs if they notice their mobs are doing damage. Also, I notice a lot of players watching on the enemy's side how their mobs are doing and I think this time can better be spent on making defences on your own team's side.
I am also thinking of further messages of how your mobs are doing - if they are dying very fast, if they died halfway e.g., but I am not too sure about that.
Let me know what you think! :)
First, I would like to share the reason why I am suggesting this.
Recently, I started playing Tower Defense and I actually quite like it as it requires a lot of strategies. Today, I won a game in like a few minutes and I did not even notice that their castle was under attack as was placing towers while sending mobs. And apparently, their castle was killed by the mobs I sent. This occurrence brought me up to this idea:
When you send mobs, you will be able to see a message (perhaps above your experience/level bar?) if your mobs are attacking the enemy's castle. So if the zombies you sent are attacking the enemy's castle, you will receive a message like this:
Your zombies are now attacking the enemy's castle!
I think this could be useful as it can encourage players to send more mobs if they notice their mobs are doing damage. Also, I notice a lot of players watching on the enemy's side how their mobs are doing and I think this time can better be spent on making defences on your own team's side.
I am also thinking of further messages of how your mobs are doing - if they are dying very fast, if they died halfway e.g., but I am not too sure about that.
Let me know what you think! :)
- The whole team will receive a message like ''Your troops are now attacking the enemy's castle!'' instead of only the player who sent troops.
- A general message instead of a specific message. (Changed animal name to ''troops'' to avoid spamming messages.)
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