Turns out ex-mods communicate better than when they were still mod once again.
Meh, just communicating on a different platform now. This might be more effective for some reason though..Turns out ex-mods communicate better than when they were still mod once again.
Duhh!This might be more effective for some reason though..
I don't really agree with this idea; it's essentially making promises to our community that we sometimes can't keep. I recall Mac promising Skyblock by the end of 2016. It is now 2018. Simply put, we don't tell the community when things are planned for release because things go awry and we end up disappointing everyone. Adding this accepted suggestion sub-forum would just increase the number of potential promises to the community that we can't keep.
Developing for a server this size is pretty tough, and a lot of times, things have to be scrapped, altered, or left out until a later release. We don't want someone to suggest a skywars gamemode, have Cam or Hubert approve it, then 2 months later when we have a skywars update, discover that this gamemode is impossible to implement. We learned our lesson from promising things to the community; we don't write checks we can't cash anymore.
For a small bit of insight, the two mystery armor stands in the lobby were my ideas. They were meant to be released alongside the new lobby, but due to some very minor issues, typos, and managerial stuff, we pushed the release back to the 18th. I'm an adult (shocking, I know) so I can understand when things don't work exactly as planned; the world isn't perfect and neither are we. I'm not too bothered that the release was pushed back a week. If we promised players something on a specific day and didn't give it to them on that exact day though, that makes us look bad. We don't want to look bad. We want to give our players things that they want, but we don't want to tie ourselves down to a promise that we can't with 100% certainty keep.
Now, I wouldn't be against having this sub-forum if we moved the threads there AFTER the suggestion was implemented. We do take suggestions from the community with every update; we just don't normally publicize it. I have no problem with giving credit where it's due, and as someone who's made multiple suggestions that have been implemented (cubelets, leveling system, like an entire page of hats, several duels kits, hourglass, snowman survival, next week's release, and more!) I would absolutely love for people to get recognized for their contributions to the server. Again, AFTER we know our devs can do it and AFTER the idea is implemented.
"Make Cubecraft Great Again" "Make the anti-cheat great again"Making your suggestion a meme is not the correct way to handle a suggestion
I think what he was trying to say was it's going to turn into the whole suggestion forum. The only issue with it being a thread over a whole forum, is you will have people replying to the suggestions in the thread, and it will turn into a mess with messages going every which way. When it's threads, all the idea on that one suggestion are contained into that one thread, making it easier to read and understand.Arguing against having a curated list of reasonable suggestions doesn't particularly strike me as being that useful in any case.
You locked the last one. A second thread wouldn't be needed had you not.It certainly doesn't warrant 2 threads.
Yet you went and locked the thread, but leave all the one's titled "Make Cubecraft Great Again" "Make the anti-cheat great again"?Serious suggestions deserve serious titles. If you make your title a meme, I won't read the contents. Simple.
Step one, listen to players.Wow, I'm surprised. Managements can actually read suggestions. Lets hope for some changes now, ay?
It's been going for a while, everyone can see that.then Cubecraft really is going to the dumps.
But here's the thing, as I said in the old thread.You look at the suggestions and say "This would be good" and tell the developers to start working on it, right? And it takes the dev's a while to make it happen right? Then why can't you make a thread of "Work In Progress Suggestions" and list all the things that are being worked on? This would show that suggestions are A) getting recognized and worked on and B) eliminate all the threads created on one thing and all the arguing between people on stuff getting added (emerald generators).I don't really agree with this idea; it's essentially making promises to our community that we sometimes can't keep.
If something ends up not working, make a post in "Other News" saying "Hey, We tried to make XXXXXXX happen, but it just didn't work, Sorry". That would show that you are trying to give us what we want, and I think that would be less disappointing then never seeing anything we suggest get added, and never finding out why.Simply put, we don't tell the community when things are planned for release because things go awry and we end up disappointing everyone. Adding this accepted suggestion sub-forum would just increase the number of potential promises to the community that we can't keep.
I think we both know we're past that point.We don't want to look bad.
And then it gets lost in the crap suggestions, someone replys three weeks later, and it's locked because it's necro-posting. Then it's never seen again because no one wants to go type it again, or make the thread.and those are in that big forums sections between the rest. I know for a fact that no one will ever look at the suggestions I made for SG and PvP 1,5 years ago. However, those suggestions are still relevant.
This makes it seem like there is as little contact between mods and the management as the players and management, which personally seems like a big issue, because I'm not quite sure how management is going to keep there jobs if all the players leave.A lot of moderators go through all of the suggestions, but they get tired of it at some point as well when there's no progress from the management team.
Working on something like that would be fine if they said "Hey, here's a little side project if you need a small break from the big one" but it's like they have all the dev's working on it, and we won't know if that's true or not because we have no idea what happens behind the scenes.but instead of adding a proper suggestion that everyone would love they prioritize something like death messages!
I believe the last staff member that tried that was banned for leaking information... https://appeals.cubecraft.net/find_appeals/FadedRosesI have never really publicly said anything bad about CubeCraft when I was a staff member, but maybe showing their true colors to the public will bring some changes to the system.
This is the response we should've gotten from the beginning, rather than essentially "title references a popular meme and therefore has absolutely no value". Thank you for taking the time to write out this high-quality response. By the way, I really like the idea of adding a sub-forum for suggestions that actually inspired future updates :)I don't really agree with this idea; it's essentially making promises to our community that we sometimes can't keep. I recall Mac promising Skyblock by the end of 2016. It is now 2018. Simply put, we don't tell the community when things are planned for release because things go awry and we end up disappointing everyone. Adding this accepted suggestion sub-forum would just increase the number of potential promises to the community that we can't keep.
Developing for a server this size is pretty tough, and a lot of times, things have to be scrapped, altered, or left out until a later release. We don't want someone to suggest a skywars gamemode, have Cam or Hubert approve it, then 2 months later when we have a skywars update, discover that this gamemode is impossible to implement. We learned our lesson from promising things to the community; we don't write checks we can't cash anymore.
For a small bit of insight, the two mystery armor stands in the lobby were my ideas. They were meant to be released alongside the new lobby, but due to some very minor issues, typos, and managerial stuff, we pushed the release back to the 18th. I'm an adult (shocking, I know) so I can understand when things don't work exactly as planned; the world isn't perfect and neither are we. I'm not too bothered that the release was pushed back a week. If we promised players something on a specific day and didn't give it to them on that exact day though, that makes us look bad. We don't want to look bad. We want to give our players things that they want, but we don't want to tie ourselves down to a promise that we can't with 100% certainty keep.
Now, I wouldn't be against having this sub-forum if we moved the threads there AFTER the suggestion was implemented. We do take suggestions from the community with every update; we just don't normally publicize it. I have no problem with giving credit where it's due, and as someone who's made multiple suggestions that have been implemented (cubelets, leveling system, like an entire page of hats, several duels kits, hourglass, snowman survival, next week's release, and more!) I would absolutely love for people to get recognized for their contributions to the server. Again, AFTER we know our devs can do it and AFTER the idea is implemented.
Memes but srs titles."Make Cubecraft Great Again" "Make the anti-cheat great again"
"This is not the way" isn't a good title? Clearly they are saying, This is not the way to do something.Memes but srs titles.
We spend time bringing suggestions to managements attention, we don't always mention that we do though this has changed a bit recently and you should expect a bit more feedback from us, or from me at least.Turns out ex-mods communicate better than when they were still mod once again.
That's what I was saying. "make Cube great again" is a title clearly saying that Cube needs to be made great again."This is not the way" isn't a good title? Clearly they are saying, This is not the way to do something.
The players wanted Blockband?We want to give our players things that they want
This one line would change a lot. If 95% says 'no' it's most likely going to be blockband 2.0. If the opinions are split try to find what people like and dislike and work from there. Improve the idea before it's going in development and there's no way back.“Would you guys be interested in a (insert game here) gamemode? It would work something like this...”. It might spoil the surprise we get during updates, but atleast they can assure that the community gets what they want.
LOL! GOOD ONE! XDThe players wanted Blockband?
Turns out it has nothing to do with the "official minecraft partnership" after all and they still haven't explained why it's actually here.(oh wait thats so management can get more cash)
The players wanted Blockband?
The players wanted Non-Vanilla worlds in UHC?
The players wanted a party chat filter? (oh wait thats so management can get more cash)
Make. Things. More. Public.
Simply saying things like “Would you guys be interested in a (insert game here) gamemode? It would work something like this...”. It might spoil the surprise we get during updates, but atleast they can assure that the community gets what they want. I don’t think that adding updates and gamemodes is really a good idea without community input.
For updates, they could say “Would you guys like if we added this feature to Minerware? How about these microgames? Here’s how it would work...” Simple things like that and BOOM! You have the community on track with what you are planning to do. If the community disagrees, then they can scrap the idea and start brainstorming others. Or better yet, look in the suggestions section and look at what the community wants implemented. And since they don’t want to let people down by not reaching a deadline, they could say “We aren’t sure when this will be implemented, but we will keep you updated on what we think is going to happen.”
2 paragraphs:
One asking if the community would like the idea, and giving a general overview on what it would be like.
The other would be giving an estimated release time, or saying they will keep us updated on the status of the feature. (This paragraph would only be for ideas that make the cut).
BOOM. The community is on board on what you are planning to do.
We have suggested this multiple times in the past, but it always came down to that it's a lot of work and that there are more important things.A simple, in-game poll asking players if they believe a few general things about the game should be changed and/or a poll after an update implemented to see what broad features players like and dislike about the new update would be nice.