Heya guys, just a lot of ideas! Title says it all!
Pyromancer
-Flint and steel OR 3 fire chargers
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Travelist
-Spawns with a Villager "Shop" Spawn egg. After 20 seconds. The villager will be gone, so think what you wanna buy and do it fast!
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Enchanter
-After each kill, you get +1 enchant on your armor, it does stack!
(prot 1, proj prot, thorns WITH unbreaking etc) (= No more)
EDIT: After each kill, you get 3 bottles of EXP and 1 lapis lazuli.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Cannibal
-After each kill, you will get full hunger bars and saturation.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Necromancer
-2 zombie spawn egg (with iron helmets)
Info: This kit seems op, but actually adds in a new dimension into CP, it can catch/rush better than anything, but dies the quickest of all! And Skeleton becomes even better, because it's the ideal counter!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Info: This kit is ment for defending and breaking people's bridges. The perfect team player! But, it breaks fast!
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Ability: right-click Magma Cream to Meltdown, putting flames everywhere you walk for 3 seconds. Fire goes away in 3 seconds.
More ability ideas: Right-click Magma Cream to Ignite, putting a single target flame on someone for 6 ticks.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Ability: Right-click your iron sword to use Cannon, shooting 1 of those Shulker projectile. Auto-lock on closest enemy. Dealing 2 damage and let them float in the air!
More ability ideas: Right-click your iron sword to use Shell, you are in your shell, getting slowness II, weakness II and resistance III for 4 seconds.
These are some great ideas for kits! I absolutely love the idea of the Travelist kit for EggWars and the shulker kit for SCB, however I think that the Enchanter kit might be a bit too overpowered? Or it must cost quite a lot to buy this kit. I also am not a big fan of the Necromancer kit for SG as it will just make a mess of the game and it will just ruin classic survival games in my opinion.
Definitely love all of the kits, except I would have to say get rid of the "Mother" kit for EggWars, and the "Cannibal" kit for SG. All in all, however, very good ideas! Without those couple kits, +1 from me ;) Thank you for the suggestions.
Definitely love all of the kits, except I would have to say get rid of the "Mother" kit for EggWars, and the "Cannibal" kit for SG. All in all, however, very good ideas! Without those couple kits, +1 from me ;) Thank you for the suggestions.
Thanks tho!
(I'll say it again, everyone has different up's and down's on kits they (dis)like, but everyone (who replied so far) dislikes Mother kit xD)
Well, that is just way too OP imo. Its like being able to spawn with a bow, but still having it after you respawn ;) So, in early game, there would be nothing to combat it.
Well, that is just way too OP imo. Its like being able to spawn with a bow, but still having it after you respawn ;) So, in early game, there would be nothing to combat it.
Heya guys, just a lot of ideas! Title says it all!
Pyromancer
-Flint and steel OR 3 fire chargers
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Travelist
-Spawns with a Villager "Shop" Spawn egg. After 20 seconds. The villager will be gone, so think what you wanna buy and do it fast!
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Enchanter
-After each kill, you get +1 enchant on your armor, it does stack!
(prot 1, proj prot, thorns WITH unbreaking etc) (= No more)
EDIT: After each kill, you get 3 bottles of EXP and 1 lapis lazuli.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Cannibal
-After each kill, you will get full hunger bars and saturation.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Necromancer
-2 zombie spawn egg (with iron helmets)
Info: This kit seems op, but actually adds in a new dimension into CP, it can catch/rush better than anything, but dies the quickest of all! And Skeleton becomes even better, because it's the ideal counter!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Ability: right-click Magma Cream to Meltdown, putting flames everywhere you walk for 3 seconds. Fire goes away in 3 seconds.
More ability ideas: Right-click Magma Cream to Ignite, putting a single target flame on someone for 6 ticks.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Ability: Right-click your iron sword to use Cannon, shooting 1 of those Shulker projectile. Auto-lock on closest enemy. Dealing 2 damage and let them float in the air!
More ability ideas: Right-click your iron sword to use Shell, you are in your shell, getting slowness II, weakness II and resistance III for 4 seconds.
There is a defensive/offencive/supportive and redstone section of kits, but.. I didn't saw a De-buff section ;-;. Thats 1 of my SW ideas! A new section called "De-buff"
De-buff kit ideas: Witch
-Poisend pots x3 (throwable) (00:10)
(My first idea about "WItch" was giving it a brewing stand, with diverse materials, but it would fill the inventory up (first 9 slots)
--------------------------------------------------------------------------------------------------------------------------------
Ranger
-leather helmet (green)
-bow
-5 spectral arrows
(get the idea behind it? A ranger follows his troop to slaughter it)
-----------------------------------------------------------------------------------------------------------------------------------
Alchemist
-Stone x1
-Gun powder
-Gold nugget x1
-Lingering Potion of Harming I (00:15)
(Get it? The Philosopher's Stone failed experiment!)
---------------------------------------------------------------------------------------------------------------------------------
Ninja
-Smoke bombs! x2 (Lingering potion of blindness) (00:05)
----------------------------------------------------------------------------------------------------------------------------------
Ofcourse some other kit sections!
Offensive Assassin
-potion of invisibility (01:00)
-potion of strenght (00:07)
(pots can be combined to 1 potion and strenght can always be less "op" by adding weakness III)
-----------------------------------------------------------------------------------------------------------------------------------
Heavy Eater
-Golden apple
---------------------------------------------------------------------------------------------------------------------------------
Defensive Petkeeper
-Wolf spawnegg x1
-16 bones
----------------------------------------------------------------------------------------------------------------------------------
Guardian
-Water bucket x5
(Tip: Extreem handy on long bridges!)
Leave any thoughts you have, it's very appreciated! :)
Also just reply about the links! They are as much kit ideas as the spoiler kits on this suggestion thread!
(I will also update this thread every so often :) )
There is a defensive/offencive/supportive and redstone section of kits, but.. I didn't saw a De-buff section ;-;. Thats 1 of my SW ideas! A new section called "De-buff"
De-buff kit ideas: Witch
-Poisend pots x3 (throwable) (00:10)
(My first idea about "WItch" was giving it a brewing stand, with diverse materials, but it would fill the inventory up (first 9 slots)
--------------------------------------------------------------------------------------------------------------------------------
Ranger
-leather helmet (green)
-bow
-5 spectral arrows
(get the idea behind it? A ranger follows his troop to slaughter it)
-----------------------------------------------------------------------------------------------------------------------------------
Alchemist
-Stone x1
-Gun powder
-Gold nugget x1
-Lingering Potion of Harming I (00:15)
(Get it? The Philosopher's Stone failed experiment!)
---------------------------------------------------------------------------------------------------------------------------------
Ninja
-Smoke bombs! x2 (Lingering potion of blindness) (00:05)
----------------------------------------------------------------------------------------------------------------------------------
Ofcourse some other kit sections!
Offensive Assassin
-potion of invisibility (01:00)
-potion of strenght (00:07)
(pots can be combined to 1 potion and strenght can always be less "op" by adding weakness III)
-----------------------------------------------------------------------------------------------------------------------------------
Heavy Eater
-Golden apple
---------------------------------------------------------------------------------------------------------------------------------
Defensive Petkeeper
-Wolf spawnegg x1
-16 bones
----------------------------------------------------------------------------------------------------------------------------------
Heya guys, just a lot of ideas! Title says it all!
Pyromancer
-Flint and steel OR 3 fire chargers
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Travelist
-Spawns with a Villager "Shop" Spawn egg. After 20 seconds. The villager will be gone, so think what you wanna buy and do it fast!
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Enchanter
-After each kill, you get +1 enchant on your armor, it does stack!
(prot 1, proj prot, thorns WITH unbreaking etc) (= No more)
EDIT: After each kill, you get 3 bottles of EXP and 1 lapis lazuli.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Cannibal
-After each kill, you will get full hunger bars and saturation.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Necromancer
-2 zombie spawn egg (with iron helmets)
Info: This kit seems op, but actually adds in a new dimension into CP, it can catch/rush better than anything, but dies the quickest of all! And Skeleton becomes even better, because it's the ideal counter!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Ability: right-click Magma Cream to Meltdown, putting flames everywhere you walk for 3 seconds. Fire goes away in 3 seconds.
More ability ideas: Right-click Magma Cream to Ignite, putting a single target flame on someone for 6 ticks.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Ability: Right-click your iron sword to use Cannon, shooting 1 of those Shulker projectile. Auto-lock on closest enemy. Dealing 2 damage and let them float in the air!
More ability ideas: Right-click your iron sword to use Shell, you are in your shell, getting slowness II, weakness II and resistance III for 4 seconds.
There is a defensive/offencive/supportive and redstone section of kits, but.. I didn't saw a De-buff section ;-;. Thats 1 of my SW ideas! A new section called "De-buff"
De-buff kit ideas: Witch
-Poisend pots x3 (throwable) (00:10)
(My first idea about "WItch" was giving it a brewing stand, with diverse materials, but it would fill the inventory up (first 9 slots)
--------------------------------------------------------------------------------------------------------------------------------
Ranger
-leather helmet (green)
-bow
-5 spectral arrows
(get the idea behind it? A ranger follows his troop to slaughter it)
-----------------------------------------------------------------------------------------------------------------------------------
Alchemist
-Stone x1
-Gun powder
-Gold nugget x1
-Lingering Potion of Harming I (00:15)
(Get it? The Philosopher's Stone failed experiment!)
---------------------------------------------------------------------------------------------------------------------------------
Ninja
-Smoke bombs! x2 (Lingering potion of blindness) (00:05)
----------------------------------------------------------------------------------------------------------------------------------
Ofcourse some other kit sections!
Offensive Assassin
-potion of invisibility (01:00)
-potion of strenght (00:07)
(pots can be combined to 1 potion and strenght can always be less "op" by adding weakness III)
-----------------------------------------------------------------------------------------------------------------------------------
Heavy Eater
-Golden apple
---------------------------------------------------------------------------------------------------------------------------------
Defensive Petkeeper
-Wolf spawnegg x1
-16 bones
----------------------------------------------------------------------------------------------------------------------------------
Guardian
-Water bucket x5
(Tip: Extreem handy on long bridges!)
Leave any thoughts you have, it's very appreciated! :)
Also just reply about the links! They are as much kit ideas as the spoiler kits on this suggestion thread!
(I will also update this thread every so often :) )
These are some great ideas for kits! I absolutely love the idea of the Travelist kit for EggWars and the shulker kit for SCB, however I think that the Enchanter kit might be a bit too overpowered? Or it must cost quite a lot to buy this kit. I also am not a big fan of the Necromancer kit for SG as it will just make a mess of the game and it will just ruin classic survival games in my opinion.
I would say to remove full saturation, but that is the whole kit, unless you were meaning to say full hearts instead of full hunger :P Cannibal
-After each kill, you will get full hunger bars and saturation.
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