Minecraft PC IP: play.cubecraft.net

What would you like to see?

  • Team SurvivalGames

    Votes: 60 57.1%
  • OP SurvivalGames

    Votes: 54 51.4%
  • New Kits

    Votes: 51 48.6%
  • Change/Delete old kits (As some are pretty OP)

    Votes: 33 31.4%
  • Larger Maps

    Votes: 39 37.1%
  • Longer Time Limit

    Votes: 26 24.8%
  • More Player Per Map

    Votes: 28 26.7%

  • Total voters
    105
  • Poll closed .
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The Real Xevoro

Well-Known Member
Aug 19, 2015
63
236
108
US East Coast
I also got some ideas.

Idea 1:
When you hit someone and he enderpearled, for me that counts as a kill, but now atm it doens't.

Idea 2:

If you get a kill there's too much lighting bolts for the kill. Decrease it to 1 or 2 lighting bolts and/or add some cool kill effects.

Idea 3:

If oyu get a kill you only get some points. Maybe add for each kill 1 exp points. :)

Thank you
I hate it when stuff like that happens. Also I have another idea to build off of yours.

Idea:
When you are about to kill someone and they log out, make them drop their stuff and/or count as a kill. As of right now, it is just a free way to get out of the game when an op player is rushing at you.
 

Super_ryan94

Well-Known Member
Oct 19, 2015
259
23
99
30
Somewhere in the Virgo Supercluster
I hate it when stuff like that happens. Also I have another idea to build off of yours.

Idea:
When you are about to kill someone and they log out, make them drop their stuff and/or count as a kill. As of right now, it is just a free way to get out of the game when an op player is rushing at you.

Actually it's pvp logging witch is bannable.
 
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TeoVolcano

Forum Veteran
Aug 20, 2015
1,283
4,445
408
Under your bed
1.9 is coming, and I´ve been thinking that there could be a sg with this kind of PVP. Team Sg would be perfect for learning and it would be also funny, as its a 2vs2. Maybe doing the same of skywars, 1.9 PVP and 1.8 PVP. I think it would be pretty innovative and would make players want to play in the server. Btw, this kind of PvP would need some cool abilities to make the game more dynamic. I will think about them if you like the idea @Foodyling
 
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