Hey! I have a suggestion for TD. Quick and easy explanation:
There should be a feature that allows someone to flag a tower as obstructive, which will let the team vote on whether or not it should be destroyed to free up the space.
The reason I am suggesting this is that there are many players - beginners - who place their towers in ways that give the entire team a significant disadvantage. For example, I had a game yesterday where a beginner placed archer towers on 3 5x5 fields directly next to spawn, effectively making them unusable for Leech/Turret/Necro towers, even though they were intended to be placeable there. Another, similar situation I frequently encounter is that beginners place their 5x5 towers across multiple 3x3 fields - a few days ago, someone placed their Necromancer tower in a way that it blocked 9 (!) fields.
Here's an image:
And here's a screenshot of the problem in an actual game (I've censored some names):
As you can see, the tower is on a 5x5 field, effectively blocking it. I'm not reporting this because the player removed it upon request.
The GUI should have a button saying "Vote to remove". When clicked, it asks the entire team whether the tower should be removed, and if the majority chooses "yes" (ignoring people who don't vote, because many people may not read the chat and not see it, which would make it hard to actually remove towers), the tower is removed, 60% of the coins refunded to the placer (like a normal removal), and the space freed. EDIT: The player who started the vote should only be allowed to vote if the number of team members is uneven. This means that if there are 6 players, only 5 can vote, preventing a draw. 5 -> 5, 4 -> 3, 3 -> 3 and so on.
Highlighting the tower
Obviously, the players also need a way to identify which tower will be removed. My suggestions:
Preventing abuse
This may, however, be abused by trolls who form a party of 4 or more players, if no measures to prevent this are put in place. Therefore, I've come up with the following ideas for preventing abuse:
What do you think about this proposed change?
Let me know!
There should be a feature that allows someone to flag a tower as obstructive, which will let the team vote on whether or not it should be destroyed to free up the space.
The reason I am suggesting this is that there are many players - beginners - who place their towers in ways that give the entire team a significant disadvantage. For example, I had a game yesterday where a beginner placed archer towers on 3 5x5 fields directly next to spawn, effectively making them unusable for Leech/Turret/Necro towers, even though they were intended to be placeable there. Another, similar situation I frequently encounter is that beginners place their 5x5 towers across multiple 3x3 fields - a few days ago, someone placed their Necromancer tower in a way that it blocked 9 (!) fields.
Here's an image:
As you can see, the tower is on a 5x5 field, effectively blocking it. I'm not reporting this because the player removed it upon request.
The GUI should have a button saying "Vote to remove". When clicked, it asks the entire team whether the tower should be removed, and if the majority chooses "yes" (ignoring people who don't vote, because many people may not read the chat and not see it, which would make it hard to actually remove towers), the tower is removed, 60% of the coins refunded to the placer (like a normal removal), and the space freed. EDIT: The player who started the vote should only be allowed to vote if the number of team members is uneven. This means that if there are 6 players, only 5 can vote, preventing a draw. 5 -> 5, 4 -> 3, 3 -> 3 and so on.
Highlighting the tower
Obviously, the players also need a way to identify which tower will be removed. My suggestions:
- Place a beacon above the tower
- For every block the tower is made of (outer blocks only), spawn an equivalent falling sand entity of that type, and give it the glowing effect. That will allow players to see the tower through walls. Downside: potential lag.
- Particles or projectiles falling on the tower from the sky. Problem with particles: players who have them turned off may not be able to identify the tower.
Preventing abuse
This may, however, be abused by trolls who form a party of 4 or more players, if no measures to prevent this are put in place. Therefore, I've come up with the following ideas for preventing abuse:
- Only allow vote-removing towers that are incorrectly placed (e.g. a 5x5 on multiple 3x3 fields, or a 3x3 on a 5x5 field).
- Require the person starting the vote to select a tower they want to replace the old tower with, and require them to have sufficient funds to actually place the tower they selected. When the vote begins, the money is taken from the player, and if the vote succeeds, the tower is replaced. If the vote fails, the coins are returned to the player. This will help prevent griefing.
- Set a maximum number of times a player can start a vote to remove a tower each game. That way, even dedicated trolls will be prevented from doing too much damage.
What do you think about this proposed change?
Let me know!
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