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Injunction

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Sep 2, 2016
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In A Box In San Francisco
Snap Still don't see what that says for the maps
you are basically just recreating Pokemon with a background

Also I still don't know what you are trying to say for the islands
you aren't telling anything really about the islands

I DON'T GET IT
 

Sophie

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May 1, 2014
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you are basically just recreating Pokemon with a background
It's a team map with two islands. They can be themed after either the planets Venus and Mercury, or a plains. They will have interiors with two chests on each of them, and between the islands and the middle, will be colourful pathways that can be traveled across, just like another map whose name I can't recall. As a team map, they will be big islands. What else really is there to say?
 
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ElPtricko

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Sep 12, 2016
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I quite like your ideas, some of them I can't really picture how would be 100% but I am sure the building team can come up with some amazing ways of making it look increadible.

I particularly like the origins map since it's actualy perfect and almost ready for use in eggwars, and it gives you another look at an old and really cool lobby (or map as it might become). ;)
 
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Lightning McQueen

Guest
Why wouldn't they?
I don't know maybe because all we have for this map so far is the actual theme
The northern lights
Which as Snap said they anticipate the lights to be in the air kind like the clouds on swords just presumably not right above each individual island and stopping at that
How would they make the islands if the theme here is something in the sky
What are the islands in the first place
Snowy islands or icebergs
 

Injunction

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Sep 2, 2016
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Snowy islands or icebergs
You realise snap already answered that question right
It's a team map with two islands. They can be themed after either the planets Venus and Mercury, or a plains. They will have interiors with two chests on each of them, and between the islands and the middle, will be colourful pathways that can be traveled across, just like another map whose name I can't recall. As a team map, they will be big islands. What else really is there to say?
 

Story

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There are some amazing ideas, I really like how you've added a reference image to each one to give people an idea of how it would work plus a different concept behind them. I have to say how much I love the Moon Base idea, however, I think that the idea of a moon base is quite bland and there isn't enough to spice it up to make it an FFA map, FFA maps are pretty huge and have a lot in them, I personally believe that a Moon Base wouldn't work with this type of game mode. I think it's best suited to Survival Games because of the map size.

Suspension is a unique one, I think it should also be changed to fit Block Wars due to the double sided nature of the map, how there is only one direction you can really go in. Maybe make the wires holding the bridge accessible to add more ways to attack. Because Block Wars maps have this way where if there's a wall in the way you either go around or through, this map could change that because of the short width of the map. It's go through or go over.

I think that Cube City or some form of City would make a great Assassination map, being that Assassins have shops and those shops tend to have large buildings with logos on them so that they're noticeable. You could make specific Skyscrapers have the shop logos on them.

Anywho; fantastic suggestions. I really want to see many of these make their way onto the server. :)
 

Spyridon Agnew Dragon

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May 27, 2016
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I have to say how much I love the Moon Base idea, however, I think that the idea of a moon base is quite bland and there isn't enough to spice it up to make it an FFA map,
Give everyone jump boost 3 thatll make fights incredibly fun
Suspension is a unique one, I think it should also be changed to fit Block Wars due to the double sided nature of the map, how there is only one direction you can really go in. Maybe make the wires holding the bridge accessible to add more ways to attack. Because Block Wars maps have this way where if there's a wall in the way you either go around or through, this map could change that because of the short width of the map. It's go through or go over.
thered have to be an alternate way over, otherwise its a standstill to a draw, icypeaks is a very good example of this
 

Story

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Give everyone jump boost 3 thatll make fights incredibly fun
I didn't mean in terms of features, I meant what's actually in the map.

thered have to be an alternate way over, otherwise its a standstill to a draw, icypeaks is a very good example of this
That's why I said:
Maybe make the wires holding the bridge accessible to add more ways to attack. Because Block Wars maps have this way where if there's a wall in the way you either go around or through, this map could change that because of the short width of the map. It's go through or go over.
 
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Facelurite

Guest
Oh I forgot to mention , instead of jump boost use levitation 128 .

Oh If they were to make a Jupiter map they could use levitation 240 .
Regarding jump boost 3 , eek . This is my solution
 

vinlir

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Jun 14, 2015
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I love the Pripyat map ! Honestly, there could be added so much cool things to Assassins. Could be cool if you made a thread solely about Assassinations. I still remember seeing this cool mod SUPERxSNAP back in 1.8, figured you had some interest in Assassins.
 
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Facelurite

Guest
So you think a map based on the nuclear power plant would be more fun than a map based on the town next to it? I think gameplay wise it would be better to play in the city, with all the buildings, and obviously the amusement park.
It would be a rehash of classic , imagine pvping of a devestated powerplant ; like the deadpool fight in that old wolverine movie
 
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