We each have reasons, I commented mine.
I don't like how the end game plays out, one team being outnumbered by an alliance, it will be like blockwars where once people realise they are on the losing team they give up and penalize all other players of their team/alliance.
I read your fix, but this doesn't solve the problem, no matter what gear one team has, when outnumbered they will constantly be fighting people that keep gearing up again and again and again.
I personally wouldn't play as I prefer traditional eggwars to this gamemode.
Ok let me first get this out of the way: the chances of there just being one team left against an entire fully intact alliance seems like an
unlikely scenario to me. The likelyhood of there being 4 alliances left with each of them having lost like 3 or 2 islands out of 4 sounds like a more frequent outcome compared to the one you gave.
I also disagree with the statement that no matter what gear someone/a team has, that it won't be of sufficient enough use to being possibly outnumbered. Yes that one last team
could be fighting people that would be gearing up again and again, but only if that team is stupid. Besides having an edge in gear can basically mean you'd be worth the same as 2 or 3 players.
Let me just quickly sum some things up here in regards of your given scenario (and a lot of others too) though:
- iI you happen to kill people and they were stacked its not likely they'll come back stacked again really quickly
- Players could regear but would likely only get as far as to get leather armor and a sword or just won't even bother and go in naked (knowing Cube's Eggwars players...) on the island thats being assaulted by this one team. If this one last team prepared themselves properly and smartly along with these comeback tools, they would absolutely destroy them. You kill people at their own island --> they respawn naked --> easy free kill for you / 1 or 2 get lucky and get geared to the point they just have a sword or just have leather armor and a sword; assuming you have iron armor/ comeback tools and are stacked --> still easy kill. Also when players regear in the meantime you're there you have the perfect opportunity to get the egg.
- If you kill people at their own island AND people that come from an allied island(s) of that alliance you're fighting --> the people that you killed and belong to the island you're fighting on, respawn near you and are free easy kills, and the people that respawn on a different island(s) likely just come back with either: nothing or just leather gear and a stone sword, if they would want to come back more stacked they would likely have to wait for a bit before being able to do so (unless they have stored multiple full iron sets ready in chests, which is a rare occurance). By the time people would be able to return stacked you should've already been able to get the egg of the island you were attacking and hopefully escape the island/kill the players of that island and then escape. This could still be very much like how you assault an island in Normal Eggwars.
- The one last team with the better gear could still easily overpower a single island because of the superior gear advantage only they can have at that point.
- Allies from the alliance this one team would be fighting (and would try to help out their fellow islands) could be fended off by simply using a bow to guard the island's bridge or they could even go as far to break down the bridge.
- A smart one last team would try to avoid being endlessly hunted down at mid for example by this alliance.
Etc. Etc. Etc.
You'd have to deal with that possibility t is what it comes down to and play your cards right and play strategically in order to prevent what you described. It would by no means be very easy, but it also wouldn't be impossible. The challenge this could provide might not be favoured by everyone. But i think atleast the majority of people enjoy games that can be challenging cause that's
intense and exhilarating; it's also something that gets people interested in the game or gets them hooked (cue the tryhards!), especially if a game (like this one) has some depth to it aswell! If there's one thing i dislike about Eggwars is that it's simply too easy for many (including me) lots of times an therefore can easily get stale and boring. To show some examples: I don't even bother to play Solo Eggwars anymore cause it's just 1 v 1 most of the time, which is too easy. I also don't even bother going for diamonds in Team Eggwars anymore too cause otherwise it's an almost guaranteed win for me too, and that, is,
boring (and not that satisfying...). This is
supposed to be a variant that could still offer experienced players and other players looking for an exciting game a
possible thrill. The satisfaction you'd get from winning one of these games could be far more rewarding and satisyfing compared to winning a round of Teams or Speed (which is just stupendously easy if you know what you're doing --> Be good at PvP and just rush like a madman). Now i just told you a few paragraphs up that 'i don't even bother' to play Solo EW anymore, which is true. But there's one exception to this though, and that is when it's a Solo game
filled with equally as skilled players as me; you know why? Cause i know those games are probably going to be interesting and truly fun due to their challenge.