Hey
I join a 10vs10 Eggwars map, and within ten seconds, a party consisting out of somewhat ten players joins, to farm wins and EXP
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It's literally so easy, just join a 10vs10 map, and you'll probably come across one of those parties. They're endlessly playing 10vs10 maps, because obviously you get free wins
I got in touch with some of these "tryharders" more recently, and they actually manage to get an astonishing 100 wins a day
But that's not really my main issue here, the issue is that most of the time, they carry 1 or 2 AFK players with them, who then also receive the wins, and the EXP
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The amount of EXP you get shouldn't depend on what game you play, it should depend on following elements
- Kills (in Eggwars only eliminations would count)
- Assists
- Duration of the game
- Not being AFK (in general)
- Game specific elements (such as flags captured in Blockwars, eggs broken in Eggwars, ..)
It should be like Tower Defence
Although, I do understand camping will be a huge problem with the addition of duration of the game, I'd say make some kind of limit
If a game would take longer than 30 minutes, the the max amount of EXP you're able to receive is reached
For every kill that you make, you should get + 5 EXP at the end of the game (regular kills don't count in Eggwars)
---
I'm sure lots of tryharders will disagree here, but honestly I can join a tryhard party, go AFK all night and have another 100 wins (and that would lead to an astonishing 25.000 EXP over night, which at this point would make me level up twice(!!!))
---
Thanks for reading
- ZoonTijd
I join a 10vs10 Eggwars map, and within ten seconds, a party consisting out of somewhat ten players joins, to farm wins and EXP
---
It's literally so easy, just join a 10vs10 map, and you'll probably come across one of those parties. They're endlessly playing 10vs10 maps, because obviously you get free wins
I got in touch with some of these "tryharders" more recently, and they actually manage to get an astonishing 100 wins a day
But that's not really my main issue here, the issue is that most of the time, they carry 1 or 2 AFK players with them, who then also receive the wins, and the EXP
---
The amount of EXP you get shouldn't depend on what game you play, it should depend on following elements
- Kills (in Eggwars only eliminations would count)
- Assists
- Duration of the game
- Not being AFK (in general)
- Game specific elements (such as flags captured in Blockwars, eggs broken in Eggwars, ..)
It should be like Tower Defence
Although, I do understand camping will be a huge problem with the addition of duration of the game, I'd say make some kind of limit
If a game would take longer than 30 minutes, the the max amount of EXP you're able to receive is reached
For every kill that you make, you should get + 5 EXP at the end of the game (regular kills don't count in Eggwars)
---
I'm sure lots of tryharders will disagree here, but honestly I can join a tryhard party, go AFK all night and have another 100 wins (and that would lead to an astonishing 25.000 EXP over night, which at this point would make me level up twice(!!!))
---
Thanks for reading
- ZoonTijd