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RubenJ01

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Aug 16, 2018
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Hey all,

Recently ive posted something that has been bugging me for a while in the tower defense category. It wasn't really a good suggestion and it was posted under the wrong category, so im making it into an official suggestion now since i feel like tower defense needs a rework.

Lets start with the issue im currently having with tower defense, so al lot of my recent games in tower defense ive played were with relatively new players that didnt really know what they were doing, they just spammed level 1 archers and placed them on the wrong tiles. this just ruins my game, because sometimes i just get placed against a well organised team that crushes us. I don't find playing with newer players an issue but this does annoy me. There is plenty of things that can be done to help prevent this:
-All new players that join tower defense for the first time get pushed into a turtorial explaining the game in short detail, so not a detailed explanation of what a tower does instead it shows how to place the towers in a correct way and to not mass spam towers everywhere.
-Only allow towers to be placed onto their correct tiles.
-Make a message pop up when you place a tower on the wrong tile that you placed it on the wrong tile.

Another issue ive been getting is people leaving the game, please make it so that leaving a game gives you a rejoin timer which allows you to not join a different game instantly for a limited amount of time. And make the game you maybe accidently left rejoinable.

Besides this issue there is a lot of positive things to say about tower defense:
-Unique and awesomely made game.
-Awesome maps.
-Different ways to play the game.
The list goes on.

However i think the game could implement some new towers and different mechanics that would make the game even more interesting to other players and i 'd love to see the game updated some more myself, so i came up with a few suggestions that might be interesting to add:
-1v1 and 2v2 modes, yes i know that during games people leave but thats not a secure way of getting an actual 1v1 or 2v2. I think a 1v1 and 2v2 mode is not that hard to implement and can for sure make the game much more interesting. For example in a 1v1 mode you could completelty rely on your own skill and ability to manage your towers and the monsters you are sending at the same time, and with 2v2 you could play with youyr friend (which i do occasionaly) and come up with interestig strategy 's to play the game together.
-Changing the meta. So at the moment a few towers in the game are rather overpowered when you have them, and it just makes the game boring just because they are so good to have. So by buffing and nerfing some of the towers you could create new meta's that people will have to keep track off, and when the meta changes you have to adept to new strategy's and not that 1 tower that always wins the game for you.

Now onto something else, the addition of new towers and upgrade paths, that im currently in the process of working out:
-New ice tower path: the second path would create a blizzard that occurs for a few seconds and eventualy occurs forever which slows the monsters down and deals a bit of damage. You could also make it to snow and that the snow eventually stays permanent, cool little animation and also shows the exact range of the ice tower.
-New deployable, the wall: You can now buy and unlock the wall in the bazaar and can be placed down to avoid enemy 's from approaching your tower further. Of course this has its limitations, the wall has hitpoints and monsters can attack it, you would only be able to have a couple of them active at a time or just give them a deploy timer (they dissapear after a certain amount of time), this could be upgradeable.
-Upgrade your base: you can upgrade the maxiumum hitpoints of your base in the castle bazaar, and its look changes.
-New tower, the keep: instead of the lame sorcerer tower the keep summons actual characters with armor and weapons that can kill the passing monsters, their armor and weapons could be upgradeable in the keep itself. And you can specialize it in either melee helpers or ranged helpers.
-New troop, the summoner: the summoner would be a different version of a witch that would be immune to artillery and she posses the power to summon spooky skeletons that walk in front of her.

I think this makes my suggestion thread complete, i spended a lot of time typing it so i hope people like it.
Kind regards
 
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LonelyNartyta

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Apr 10, 2017
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I am with you, Tower Defence needs an update, maybe new towers, new maps, or just fix some "problems", like when people don't know how to put towers :3
 
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RubenJ01

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Aug 16, 2018
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I am with you, Tower Defence needs an update, maybe new towers, new maps, or just fix some "problems", like when people don't know how to put towers :3
Its the main issue im having with it, as soon as the game gets a proper update its likely il start playing actively again.
 
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Juskebat

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May 18, 2017
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I disagree to the point of not letting you allow to join another game when you left TD, it’s just annoying. And 1v1 / 2v2 mode. No please. TD is a team game, you have to work together! Attack together, defend together, make plans together, it’d be so difficult doing all these things lonely.

I agree to the other arguments. Nice thread.
 

Jevmen

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Sep 17, 2017
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Why no remove the swords of the noobs spamming the troops? It can made you lose if are a lot of noobs spamming same troop, especialy wither :/
 

Blocky

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Jun 3, 2017
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Why no remove the swords of the noobs spamming the troops? It can made you lose if are a lot of noobs spamming same troop, especialy wither :/
ZomboMeme 05012019115548.jpg
 

Chitter

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Sep 29, 2017
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Why no remove the swords of the noobs spamming the troops? It can made you lose if are a lot of noobs spamming same troop, especialy wither :/

They also have a bow... and they will always have their fists.

. And 1v1 / 2v2 mode. No please.

You dont have to play this.. and from my experience i’ve found that 1v1 and 2v2 tower defense games are actually really fun... just learn to do both defense and offense.

https://www.latlmes.com/entertainme...better-for-brain-development-than-5v5-games-1
 
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Draken

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Jan 5, 2019
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I agree with you. Another solution would be to have some kind of skill groups. Say we have three different skill groups, 1,2 and 3. To join skill group one, you would need 0 wins. To join skill group 2, you would need 25 wins and over. To join skill group 3, 75 wins and over. You can only play with people in your own skill group. That way, those who are new and inexperienced will not get paired with those who are experienced in the first place.
 

RubenJ01

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Aug 16, 2018
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Hey guys il try writing a good response to all of you.

I disagree to the point of not letting you allow to join another game when you left TD, it’s just annoying. And 1v1 / 2v2 mode. No please. TD is a team game, you have to work together! Attack together, defend together, make plans together, it’d be so difficult doing all these things lonely.

I agree to the other arguments. Nice thread.

I meant that leaving could be prevented by making a rejoin feature and make it possibly punishable, i think that rejoining would be step 1.
Tower defense is indeed a team game, but with some tweaks it could become a 1v1 and 2v2 game also, it could be more fast paced and it might then draw attention from more players as well.

Why no remove the swords of the noobs spamming the troops? It can made you lose if are a lot of noobs spamming same troop, especialy wither :/

Yeah LOL but its actually really usefull for some people that use it properly.

They also have a bow... and they will always have their fists.



You dont have to play this.. and from my experience i’ve found that 1v1 and 2v2 tower defense games are actually really fun... just learn to do both defense and offense.

https://www.latlmes.com/entertainme...better-for-brain-development-than-5v5-games-1

Yes completely agreed with the 1v1 and 2v2 statements.
 

RubenJ01

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Aug 16, 2018
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I agree with you. Another solution would be to have some kind of skill groups. Say we have three different skill groups, 1,2 and 3. To join skill group one, you would need 0 wins. To join skill group 2, you would need 25 wins and over. To join skill group 3, 75 wins and over. You can only play with people in your own skill group. That way, those who are new and inexperienced will not get paired with those who are experienced in the first place.

Agreed but i would be easyer to sort them into 2 categories

1 for complete newbies
2 for people with at least 20 wins

Would really seperate the noobs from the more advanced Players and would create better matchmaking.
 

Chitter

Novice Member
Sep 29, 2017
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Theres not enough players to actively sort them all... plus without experienced players mixed in with the noobs the noobs wont learn
 

Mecha_San

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Jul 31, 2016
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I agree with this all. But I would add another thing to this thread, tips. For example, a tip in chat telling the person how to conserve space for other towers and to place more towers (especially for new players). I've suggested this for all games before, but like always, no staff attention on their own and I always have to tag them.
 

Efcluke95

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Jul 11, 2016
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I agree with you guys TD is very good as it is, but it would be nice to bring something new and fix some bugs, so it is a good idea to make a rework on some areas on it, add more troops and more towers. even more upgrades on the towers & weapons
 

RubenJ01

Member
Aug 16, 2018
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I agree with you guys TD is very good as it is, but it would be nice to bring something new and fix some bugs, so it is a good idea to make a rework on some areas on it, add more troops and more towers. even more upgrades on the towers & weapons
I agree with this all. But I would add another thing to this thread, tips. For example, a tip in chat telling the person how to conserve space for other towers and to place more towers (especially for new players). I've suggested this for all games before, but like always, no staff attention on their own and I always have to tag them.
Agreed
Hope this wil be brought under staff attention, we can only hope so
 
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RubenJ01

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Aug 16, 2018
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Always wonderfull to see a quick staff reaction to a 2 sentence thread about adding a duo mode to tower defense but this thread basicially gets ignored like most other big threads ;)
 
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Mecha_San

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Jul 31, 2016
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Always wonderfull to see a quick staff reaction to a 2 sentence thread about adding a duo mode to tower defense but this thread basicially gets ignored like most other big threads ;)
Well, that is the corruption in Cube...
 

Chitter

Novice Member
Sep 29, 2017
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[tutorial]How to get a fast staff reaction on your thread

Use bad grammar
Have terrible forum post writing style
Have less than 10 total messages sent
Have a default profile picture
Create a useless thread talking about an issue being talked about in an existing thread

There you go those are the best tips for getting a staff reaction on your post. Remember to like and subscribe and hit the bell to join the notification squad. Comment down below for a chance to win 200 vbucks.
 

Quetzi

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It's very easy to answer a barebones suggestion like this, especially one that has been answered numerous times in the past. More substantial threads don't often justify a simple yes or no response.
 
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