Hey everyone!
I hope you all are having a great day :)
Today I will be suggesting new things for the Tower Defense game and my suggestion will include new towers, new map Idea, and new abilities.
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New Towers
Water Tower (3x3) (600 Coins) ~ This tower is meant to be for every nether mob and not for normal mobs (Blazes, Magmas, Pigmen, Wither Skeletons... Etc). Also, this tower will make them drown and be damaged as well, but the damage will like mage tower to normal mobs as well. The Water Tower will include 2 paths, a path which you can make them drown longer with higher damage (Maximum 5 mobs every 4 seconds), and the other path is to get more distance and multiply the amount of water being placed for mobs to drown (Example: from 5 mobs maximum to 10) with a permanent effect like poison tower.
Ship Tower (5x5) (1200 Coins) ~ This tower will be placed on water (suggested down) and will be killing all the mobs with bouncy arrows except invisible spiders. The ship will have 2 paths as well, a path to add bombs to the tower so it will shoot fireballs and arrows faster to all the mobs except invisible spiders, and a path to reveal invisible spiders and make them normal spiders again & the more you upgrade, the more bouncy the arrows will be.
Wizard Tower (5x5) (10,000 Coins) ~ This tower will be like Leach tower, but with another ability. It will be placed once on the map and will include a huge tornado for the whole map. The tornado will be pushing all the mobs 2 blocks maximum if it's not upgraded and we'll have to wait 1:30 minutes for it to happen again, as it has an energy bar like Leach Tower with a laser to fill the energy bar until it gets full. Once it's level 2, it will happen every 60 seconds and the tornado will push them 3 blocks. Level 3 will be the best, that it will happen every 40 seconds and will push mobs 5 blocks maximum.
Engineering Tower (3x3) (300 Coins) ~ This tower is gonna be placed 3 times maximum. It is really helpful for some people who forgot to upgrade some towers or are busy sending troops. Once the tower placed, it will spawn a small engineer that goes around all towers and scan them. The engineer will upgrade towers depending on the coins of who placed the Engineering Tower themselves. The tower will not include paths and will include 2 more levels. Level 2 will have maximum of 2 engineers and give them faster movement. Level 3 will have 3 maximum engineers and give them the ability to upgrade faster than usual.
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New Map Idea
I would like to suggest having maps that include 5x5-sized water areas in them, or light blue glass so we can place Ship Towers & Water Towers only in these areas, or any water towers in the future. Players are not able to be place other towers than Water & Ship in the water/light blue glass area.
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New Ability (Sword)
Stun (1500 Points) ~ Once this ability is activated, you will right-click the sword to place Anvils stunning the mobs instantly for 3 seconds with really high damage. The wooden sword must be 23 hits, 6 anvils, and 25 damage. The stone sword will be 20 hits, 9 anvils, and 40 damage, and the Iron sword will be 18 hits, 12 anvils, and 65 damage.
This ability does not apply to invisible & flying troops.
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New Ability (Bow)
Nuke (1500 Points) ~ Once this ability is activated, you will have to aim at the area you want to nuke and you'll left-click your bow to place a red circle with a rocket going to hit the area you left-clicked at, and then nuke the mobs. Level 1 bow will require 20 arrow hits, damage 6 mobs maximum, and deal 25-60 damage. Level 2 will require 20 arrow hits, damage 9 mobs maximum, and deal from 60-100 damage. Level 3 will require 20 arrow hits, damage 12 mobs maximum, and deal from 100-150 damage.
This ability applies to all mobs.
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What do you think about my suggestion? Was it good enough? Give me your opinion about it so we can improve the game together! :)
Thanks for reading!
I hope you all are having a great day :)
Today I will be suggesting new things for the Tower Defense game and my suggestion will include new towers, new map Idea, and new abilities.
==============================================================
New Towers
Water Tower (3x3) (600 Coins) ~ This tower is meant to be for every nether mob and not for normal mobs (Blazes, Magmas, Pigmen, Wither Skeletons... Etc). Also, this tower will make them drown and be damaged as well, but the damage will like mage tower to normal mobs as well. The Water Tower will include 2 paths, a path which you can make them drown longer with higher damage (Maximum 5 mobs every 4 seconds), and the other path is to get more distance and multiply the amount of water being placed for mobs to drown (Example: from 5 mobs maximum to 10) with a permanent effect like poison tower.
Ship Tower (5x5) (1200 Coins) ~ This tower will be placed on water (suggested down) and will be killing all the mobs with bouncy arrows except invisible spiders. The ship will have 2 paths as well, a path to add bombs to the tower so it will shoot fireballs and arrows faster to all the mobs except invisible spiders, and a path to reveal invisible spiders and make them normal spiders again & the more you upgrade, the more bouncy the arrows will be.
Wizard Tower (5x5) (10,000 Coins) ~ This tower will be like Leach tower, but with another ability. It will be placed once on the map and will include a huge tornado for the whole map. The tornado will be pushing all the mobs 2 blocks maximum if it's not upgraded and we'll have to wait 1:30 minutes for it to happen again, as it has an energy bar like Leach Tower with a laser to fill the energy bar until it gets full. Once it's level 2, it will happen every 60 seconds and the tornado will push them 3 blocks. Level 3 will be the best, that it will happen every 40 seconds and will push mobs 5 blocks maximum.
Engineering Tower (3x3) (300 Coins) ~ This tower is gonna be placed 3 times maximum. It is really helpful for some people who forgot to upgrade some towers or are busy sending troops. Once the tower placed, it will spawn a small engineer that goes around all towers and scan them. The engineer will upgrade towers depending on the coins of who placed the Engineering Tower themselves. The tower will not include paths and will include 2 more levels. Level 2 will have maximum of 2 engineers and give them faster movement. Level 3 will have 3 maximum engineers and give them the ability to upgrade faster than usual.
==============================================================
New Map Idea
I would like to suggest having maps that include 5x5-sized water areas in them, or light blue glass so we can place Ship Towers & Water Towers only in these areas, or any water towers in the future. Players are not able to be place other towers than Water & Ship in the water/light blue glass area.
==============================================================
New Ability (Sword)
Stun (1500 Points) ~ Once this ability is activated, you will right-click the sword to place Anvils stunning the mobs instantly for 3 seconds with really high damage. The wooden sword must be 23 hits, 6 anvils, and 25 damage. The stone sword will be 20 hits, 9 anvils, and 40 damage, and the Iron sword will be 18 hits, 12 anvils, and 65 damage.
This ability does not apply to invisible & flying troops.
==============================================================
New Ability (Bow)
Nuke (1500 Points) ~ Once this ability is activated, you will have to aim at the area you want to nuke and you'll left-click your bow to place a red circle with a rocket going to hit the area you left-clicked at, and then nuke the mobs. Level 1 bow will require 20 arrow hits, damage 6 mobs maximum, and deal 25-60 damage. Level 2 will require 20 arrow hits, damage 9 mobs maximum, and deal from 60-100 damage. Level 3 will require 20 arrow hits, damage 12 mobs maximum, and deal from 100-150 damage.
This ability applies to all mobs.
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What do you think about my suggestion? Was it good enough? Give me your opinion about it so we can improve the game together! :)
Thanks for reading!
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