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Most helpful strat?


  • Total voters
    16

CrystalDrop

Dedicated Member
Aug 9, 2017
171
577
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USA
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In this video, we will be discussing basic defense against challenging mobs, and a few quick tips. Remember for this game it is best to learn from others and work together as a team. Whether you are just starting out, or a master at this game, I hope you enjoy it! Thanks to my old mentors who made me want to play this game. @ymbmg @11Ls

If you only want to watch a certain part of the video, below is when the strat is shared:

Exp Stalling: 00:00-00:32

"Free" coins: 00:35-1:11

Defense for Quickstart: 1:12-3:28

Defense for level IV-V skeletons: 3:30-6:03

Defense for blaze rush level 3+: 6:05-7:36


 
Last edited:

Savvy

Well-Known Member
Aug 31, 2019
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This is very helpful for others, but thanks for spreading the secrets >:( <3

Video was really good tho :) 👍
 
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PapaOsoCrafts

Novice Member
Jan 18, 2017
29
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Nice guide/tricks! You are promoting TD and making more people interested or enjoying playing it I dont see the downside at all to be honest.

Also most of these strats (if not all) require teammates capable of using their keyboard and right click on their mouses. which is frankly very unusual.
 

liniaaltje

Member
May 25, 2020
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WELL things are getting more exciting now in TD, now that the common knowledge of defence is shared amongst the public, but there also goes the big chance to win that the decent players have. WHATEVER its still a good video, although I have to agree with Matriox
 

CrystalDrop

Dedicated Member
Aug 9, 2017
171
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I honestly like to use both paths for sorcerer towers but I figured the top path has a better range/cooldown than the artillery tower. I am planning on making a video soon comparing the paths of towers to confirm this theory. :)
My only question is why sorcerer top path? I always thought the top path was a weaker alternative to the bottom one. Time 3:58 in the video.
 
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Tyrantrumred5

Member
Jul 17, 2019
26
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I honestly like to use both paths for sorcerer towers but I figured the top path has a better range/cooldown than the artillery tower. I am planning on making a video soon comparing the paths of towers to confirm this theory. :)
Sounds interesting. Looking forward to seeing your video.
 
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