Hello There,
Camel here again. This is something ive been saving and have been a bit lazy and such but i guess ill just post it now. heres some cosmetic stuff yall might want to see on the server :)
Particle Effects
Gadgets:
~Camel
Camel here again. This is something ive been saving and have been a bit lazy and such but i guess ill just post it now. heres some cosmetic stuff yall might want to see on the server :)
Particle Effects
- Halo Theme Particle Effects: Using each color of dye, use firework particles in the exact same formation as the Blood Trail Particle effect (added with latest halloween update)
- Helix Particle Effects: 2 spirals around the player, but you can unlock each color of dye to customize it, even having one side be one color with the other spiral being a different color.
- Triple Green Ring: use the Bone Meal used on saplings effect in three green rings around the player.
- Bubbles: spawns bubbles like the player is underwater all the time.
- Critical Player: spawns crit particle effects all around the player.
- Magical Player: spawns the Magical Crit Particle effects all around the player
- Smoke: Spawns the small smoke particles all around the player
- Damage Dealer: Spawns the damageIndicator heart particles all around the player (1.9)
- Blood Walker: Spawns reddust Particle effects all around the player.
- Sizzler Effect: Spawns the lava particles that shoot out of lava all the time whenever the player moves.
- Fire Walker: Spawns the Flame particles from Furnaces or Torches at the players feet whenever he walks.
- Popper: Use the white Firework trail thing that follows launched fireworks to spawn all around the player with a max distance of 5 blocks high.
Gadgets:
- Paintball gun: use an Iron Horse Armor to shoot paintballs to change blocks struck in a small radius into clay blocks. Cooldown: .5 Seconds. Time till painted blocks return to normal: 5 Seconds
- Point Cannon: costs 20 Points per use, when shot anywhere from 10-18 Points explode and fly out once it hits something. Cooldown: 1 Second
- Points bomb: costs 2500 Points per use, when used it makes multiple rapid and massive explosions that spit out Points with each explosion. Time between each explosion: 5 Seconds. Points per Explosion: 200-250. Max of 9 Explosions (minimum loss of 250 Points per whole bomb. (just so it aint OP) Cooldown: 60 seconds
- Super Point Bomb: Costs 5000 Points per use. Acts exactly like normal Point Bomb except it shoots only 5 explosions and in two of the explosions, one 20 minute network double Points booster is dropped (for game of choice). Cooldown: 60 seconds
- Exploding Bow: When shot, the bow shoots an arrow that spawns tnt that does knockback to people. Cooldown: 5 Seconds.
- TNT: when used, a tnt is dropped that does knockback to people. Cooldown: 5 seconds
~Camel