Background info
Hello my name is Svenyboy17. I have been playing on Cubecraft for about a year now and usually only play (Solo)Skywars. I am 23 years old and a streamer. I play with my viewers a lot.
Introduction
During my time here on Cubecraft I have encountered lots of different types of players with different types of behavior in-game. By this I mean hackers, spammers, griefers, bad manners and Teamers.
This last option is a real problem in the skywars minigame.
As I have encountered a lot of teaming players in Solo Skywars a pattern started to develop on my half.
First I try to convince them to stop teaming, then I warn them again, I record them and then ban them if they do not act upon my request, but there is a problem with this method that Cubecraft is using to punish this type of players.
The problem:
Sometimes the players are not even aware that they aren't allowed to team, even when there is a red message at the beginning of each game, because it is not their language or they do not notice it.
When I ban these players I get a lot of reactions on the evidence videos telling me that they saw streamers teaming, and that they thought they could as well. Now they have to sit out for the duration of the ban (which is 24h). and are angry.
The problem with this method is that it takes me roughly 5-10 minutes to ban 2 teamers. I have to clip the part out of my stream, upload it to Youtube and create a report. Sometimes i encounter as much as 5 teams per night (streamsession) which means that I need to spend roughly 25 minutes banning people to essentially "learn" them a lesson that teaming is not fair in a solo game. And the Teamers are punished for it for 24h. Now this sounds like a good idea, but it really discourage me to report people or act upon it.
The suggestion
I have read and understand on the forums that there exists an option to vote-kick players out of your team in tower defense when the whole team agrees upon it.
Isn't it an idea to implement this kind of system into solo Skywars or other minigames, where you can just rock the vote people out of the game when the majority of the players vote in favor?
This way you can vote kick teamers for the reason: Teaming. If players feel they are teaming and want to get rid of them, they can vote. If players notice it is a false vote, they can just abstain (or vote no).
Of course a certain amount of people still would need to be alive or time threshold that voting is allowed. Else people just can vote themselves to victory.. Players who voted yes on a vote-kick that has not been able to succeed will get a certain penalty based on the fact that it must have been a false vote.
Implementing such a system will deal with the problem of having to deal with teamers in your mini game at the first place (2vs1 is more challenging than just a regular 1 v.s 1.), and the long and encouraging method of reporting them and moderators needed to watch videos about teamers and banning them.
This could be an option to be implemented with the Cubecraft rank system.
I hope people can help me developing this idea, to make mini games a little more anti-asshole.
Please let me know in the comments what you think, I will try to respond regularly.
It's just an idea, let me know what you think!
Hello my name is Svenyboy17. I have been playing on Cubecraft for about a year now and usually only play (Solo)Skywars. I am 23 years old and a streamer. I play with my viewers a lot.
Introduction
During my time here on Cubecraft I have encountered lots of different types of players with different types of behavior in-game. By this I mean hackers, spammers, griefers, bad manners and Teamers.
This last option is a real problem in the skywars minigame.
As I have encountered a lot of teaming players in Solo Skywars a pattern started to develop on my half.
First I try to convince them to stop teaming, then I warn them again, I record them and then ban them if they do not act upon my request, but there is a problem with this method that Cubecraft is using to punish this type of players.
The problem:
Sometimes the players are not even aware that they aren't allowed to team, even when there is a red message at the beginning of each game, because it is not their language or they do not notice it.
When I ban these players I get a lot of reactions on the evidence videos telling me that they saw streamers teaming, and that they thought they could as well. Now they have to sit out for the duration of the ban (which is 24h). and are angry.
The problem with this method is that it takes me roughly 5-10 minutes to ban 2 teamers. I have to clip the part out of my stream, upload it to Youtube and create a report. Sometimes i encounter as much as 5 teams per night (streamsession) which means that I need to spend roughly 25 minutes banning people to essentially "learn" them a lesson that teaming is not fair in a solo game. And the Teamers are punished for it for 24h. Now this sounds like a good idea, but it really discourage me to report people or act upon it.
The suggestion
I have read and understand on the forums that there exists an option to vote-kick players out of your team in tower defense when the whole team agrees upon it.
Isn't it an idea to implement this kind of system into solo Skywars or other minigames, where you can just rock the vote people out of the game when the majority of the players vote in favor?
This way you can vote kick teamers for the reason: Teaming. If players feel they are teaming and want to get rid of them, they can vote. If players notice it is a false vote, they can just abstain (or vote no).
Of course a certain amount of people still would need to be alive or time threshold that voting is allowed. Else people just can vote themselves to victory.. Players who voted yes on a vote-kick that has not been able to succeed will get a certain penalty based on the fact that it must have been a false vote.
Implementing such a system will deal with the problem of having to deal with teamers in your mini game at the first place (2vs1 is more challenging than just a regular 1 v.s 1.), and the long and encouraging method of reporting them and moderators needed to watch videos about teamers and banning them.
This could be an option to be implemented with the Cubecraft rank system.
I hope people can help me developing this idea, to make mini games a little more anti-asshole.
Please let me know in the comments what you think, I will try to respond regularly.
EDIT 1: I see that a lot of you are worried about it being abused by players to kick innocent and good players. Isn't there a smart way to find so that players will not abuse the vote kick command?
I am maybe thinking about a "cooldown" on how many times a player can vote for a kick. I have noticed that round about in 10% of the games I encounter a team. So say if you would build a system that would allow you to accumulate "vote points" according to the amount of games that you would play. Say you get one vote for every 5 games that you complete of that minigame and only can store 2 vote points at once. (?)
This would be so that players can not overuse their vote and just kick "the best" or "a random" each game, just only when it matters?
EDIT 2 :
A percentage based threshold to kick a player, say a 75-80%% - favor is needed for a player to be kicked, and votes from party members of the targeted player are less influential. Since their vote will be subjective. aka. friends or what ever. (and will always be: NO)
You could also apply the same when somebody casts a vote to kick a certain player. Party members of the player that starts the vote (will vote YES) have less influence than other players in the game.
I am maybe thinking about a "cooldown" on how many times a player can vote for a kick. I have noticed that round about in 10% of the games I encounter a team. So say if you would build a system that would allow you to accumulate "vote points" according to the amount of games that you would play. Say you get one vote for every 5 games that you complete of that minigame and only can store 2 vote points at once. (?)
This would be so that players can not overuse their vote and just kick "the best" or "a random" each game, just only when it matters?
EDIT 2 :
A percentage based threshold to kick a player, say a 75-80%% - favor is needed for a player to be kicked, and votes from party members of the targeted player are less influential. Since their vote will be subjective. aka. friends or what ever. (and will always be: NO)
You could also apply the same when somebody casts a vote to kick a certain player. Party members of the player that starts the vote (will vote YES) have less influence than other players in the game.
It's just an idea, let me know what you think!
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