2) As I've mentioned in (1), the chat is manageable, but not impossible. Adding the messages you receive after your death, shouldn't be too much of a problem. It's not like you would die every 5 seconds, unless you are doing /kill. Or possibly every 8 seconds. (Now of you say you can die every 5 seconds, without /kill, offer proof. You need time to respawn, walk to the mannequins, random spawn, and spawn in an area where enemies instantly attack you. Or select a spawn, which will take time.). And as mentioned, only the person who dies will receive this message... Soooo not really an issue, at least IMO.