So as the thread title pretty much says: What is happening to CCG? The server is undoubtedly doing terrible in several fields at the moment. On the same hand, these problems aren't getting fixed or prevented before they occur. I apologize for the long thread, but I'm gonna talk about my main concerns.
I would first like to thank you on making an intelligent thread with good english about the current problems at hand. The majority of these threads are idiotic and have a lack of the common sense thats put into every single human's brain (except the creators of those threads, obviously). With the exception of maybe one or two created by some popular members, this is the best thread I've seen yet. Also, a lot of the creators of these threads see it fit to insult to the point of cursing out the staff team, so I would like to commend you for your respect.
Now to address each point you made one by one:
1. As we all know, 1.8 returned a couple of weeks ago. While everyone seemed happy and started enjoying 1.8 again, and players who had stopped playing on CCG due to the 1.9 update returned back, Staff couldn't foresee the negative effects of 1.8. Hackers are back to the game again, numbers of them, from simple anti-knockback to more advanced hacks that are basically impossible to beat. Frequent skywars and team skywars players know what I exactly mean when I say there must be at least one hacker in every game we play. They don't seem worried when they are using their hacks either, as they know they will get unbanned in a month, when it should be a permanent ban for them. I just don't understand how a huge server as Cubecraft can't have a good anti-cheat system that's functional. Although it is said there is one, I doubt it does any work at all. How I see it, in my opinion, 1.8 was brought back as Owners realized they lost a lot of players who used to benefit the server in a way or another, not because people wanted 1.8 back so much.
Your first point in this reason needs some explanation. The staff / Dev's added back 1.8 for the obvious Pro's involved. Not one thing ever done on any MineCraft server has ever had only Pro's. Hackers have always been a major problem and removing 1.8 or not having added it back would do little to resolve the situation. As you may know, Hackers used to be banned for one week. This is a major improvement. Banning Hackers permanently for first offense is ridiculous. From people just trying out hacks to people intending to ruin games, a second chance is deserved. CubeCraft would diminish greatly if hackers were banned permanently at first offense. The Anti-Cheat is in Beta, therefore you are correct in saying "I doubt it does any work at all". However, when the main version comes out, you should see improvement. That is a temporary problem. Your observation that the Owners added back 1.8 because they lost a lot of players, is, in essence, correct. However, I don't see how that is a bad thing. Also, your assumption that they added it back "not because people wanted 1.8 back so much." is wrong. Look on Twitter, Facebook, all over the forums, and you will see people asking for 1.8 to come back. Part of the reason they added it back is definitely because of popular demand.
2. Staff, staff, and staff. Staff are hardly doing their job in managing the server. Reports are not replied to, which increases the amount of hackers we find in game. A lot of bugs, which are more than a year old, still are available to date and they don't/won't seem to ever get fixed (i.e the "SEARCHING FOR GAMES" sign that appears in the map section, the disturbing map shuffle, and many more.) It's unpleasing to know 30+ staff exist and most of them don't bother to reply to reports, or to work on improving the server, when they mentioned otherwise while applying for the staff position. (This is not meant to personally offend any Staff Member, I'm just stating my opinion.)
Other Staff, such as Admins and Owners, pay the least attention to our suggestions. They don't take them into consideration until they experience it themselves. For instance, the Hulk kit which I requested removing in team skywars was never removed, when most of the people who had replied to my thread agreed on removing it. Mentioning good reasons for it to be removed, I got no professional reply from a staff who's responsible for such stuff, although I tagged a lot of Admins and some Owners. I only got a reply, which I thought was sarcastic and least convincing, from an Admin. I believe the Hulk Kit was only removed after an Admin noticed it should be.
Your statement saying "staff are hardly doing their job on the server" is not fully correct, but close. This problem can be dated back to when CubeCraft was in its beginnings, and cannot be solved, nor is it the staff team's fault. Staff have lives outside of the internet, and they cannot be expected to be on CubeCraft 24/7. However, suggestions have been made concerning a new system for reporting on a website, which, if implemented, will provide some relief to the situation. I fully agree with you that the Dev's need to spend more time on fixing Bugs. However, I think you are confused between "Staff" and "Developers" (or Dev's for short). Staff's job is to monitor the server for hackers and such. Developers would be in charge of fixing Bugs. Therefore, your statement "when they mentioned otherwise while applying for the staff position." is false, because that is not a staff job. I completely agree suggestions need to be taken into account. I've seen suggestions with 60 "Yes" responses and 2 "No" responses on the poll in the thread, plus some staff encouragement, that have not been implemented.
3. The Staff team don't prioritize the things to work on the server. You can notice the server really needs bugs to be fixed, but what happens instead is more and more Eggwars maps, or any other update that is not as important as bugs fixing. Some things are needed to be taken care of before other stuff, which doesn't happen. In my opinion, Owners just leave bugs until players are used to them, while they proceed to work on other stuff that will make the server appear more attractive to newcomers.
Thats mostly true, but has some flaws. Bug fixing is not what we would call a "Job". Things that you mentioned such as "EggWars maps" are what are really Jobs. Bug-Fixing is more of a side note. Therefore, the Dev's are constantly doing Jobs, and Bug-Fixing falls to the background. So while what you said is true, its more of a mistake than incompetence. And lastly, I don't think the idea is to make the server more attractive to newcomers, the idea is to improve the server greatly. When you look at it that way, it makes sense to work on big updates and let Bug awareness just slowly slip away.
Let me know what you think of this!
@Zelreedy