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Thaus

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For the people who play tower defense a lot, I would like to hear your opinion. Which tower (including the ones you have to buy from the store), do you think is the best? Post your opinion jon here.
 

Mac

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I've always loved the summoner tower, just because its fun. It may not be the best, but shhhh that doesn't matter.
 

Thaus

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I've always loved the summoner tower, just because its fun. It may not be the best, but shhhh that doesn't matter.

Do you mean the sorcerer tower? Or do you mean the necromancer tower. Personally for me, it's really fun to see a ton of pigs, chickens, cows, etc just surround a high health mob and take it down.
 

Mac

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Do you mean the sorcerer tower? Or do you mean the necromancer tower. Personally for me, it's really fun to see a ton of pigs, chickens, cows, etc just surround a high health mob and take it down.
Oops yes, thats what I meant!
 

TheJeroen

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I recommend to use all Towers like this:
Archer Tower: Mainly flying enities such as Silverfish, Endermites and Blazes.

Artillery Tower: A horde of high HP Troops or at the begin to kill zombies. Such as a horde of Slimes, Magma Cubes and Creepers.

Ice Tower: Slowing down almost every mob just to let other Towers deal extra damadge.

Mage Tower: You will need atleast 2 or 3 of these inorder to kill Cave Spiders. Can also help a little with Zombies and other weaker mobs.

Sorcerer Tower: Like Mac said, not the best. It's a mini Necromancer. Still fun to build 5 of these and see 20 Mobs spawn lol.

Zeus Tower: Mainly used for the giant.

Quake Tower: An extra kind of Ice Tower that also deals damadge.

Poison Tower: Idk @Mac can you explain how this Tower is supposed to be used?

Turret Tower: A better version of the Archer Tower. I still prefer using more Archer Towers and saving 5x5 spots for Necromancers.

Necromancer Tower: Ice + few Necromancers = Dead Giant. Really good giant.

Leach Tower: Combine with Ice AND Quake to get as much charging time as possible.

I hope this helped you, and if you knew all this and just wanted to know what Tower can kill a giant, sorry for adding this unnececeary information :p
 
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Thaus

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Jul 6, 2016
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In a chicken coop
I recommend to use all Towers like this:
Archer Tower: Mainly flying enities such as Silverfish, Endermites and Blazes.

Artillery Tower: A horde of high HP Troops or at the begin to kill zombies. Such as a horde of Slimes, Magma Cubes and Creepers.

Ice Tower: Slowing down almost every mob just to let other Towers deal extra damadge.

Mage Tower: You will need atleast 2 or 3 of these inorder to kill Cave Spiders. Can also help a little with Zombies and other weaker mobs.

Sorcerer Tower: Like Mac said, not the best. It's a mini Necromancer. Still fun to build 5 of these and see 20 Mobs spawn lol.

Zeus Tower: Mainly used for the giant.

Quake Tower: An extra kind of Ice Tower that also deals damadge.

Poison Tower: Idk @Mac can you explain how this Tower is supposed to be used?

Turret Tower: A better version of the Archer Tower. I still prefer using more Archer Towers and saving 5x5 spots for Necromancers.

Necromancer Tower: Ice + few Necromancers = Dead Giant. Really good giant.

Leach Tower: Combine with Ice AND Quake to get as much charging time as possible.

I hope this helped you, and if you knew all this and just wanted to know what Tower can kill a giant, sorry for adding this unnececeary information :p

No not at all. Thanks for all this advice lol.
 

CrunchyTaco

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Hmmm should i do quake and leach or quake and necromancer?
Quake and Necromancer is a must in my opinion,2-3 Necromancer can kill a giant easily while Leach is really bad at killing off a giant because of the recharge time.Always place quake and artillery towers at the end of the lane while necro at the middle because giant spawn slimes and magma cubes on death.
 
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