While trying the new Ender gamemode for the Halloween update, I found that playing as a human was far too difficult to win any games. On the other hand, it's also really easy for the Ender to win.
In my opinion, it's way too hard to find all the pages. The most I've ever gotten in a game was 15 pages. However, I usually only get around 10. They should make it so that the map is smaller so that we can collect pages easier and actually have a chance at winning the game. Another thing that could help is also making torches last longer. It's also way too easy for the Ender to win. While playing as the Ender, I could see everyone's name tags which made it incredibly easy to find them. Not to mention while they’re invisible they can move incredibly fast. They should make it so name tags are invisible. And also increase the cooldown when becoming visible and invisible.
Side Note: I'm not sure if this is a part of the game or not but some doors you can't go through and it just teleports you back.
TL;DR: The gamemode Ender is extremely broken and it's super hard for humans to win. Therefore changes need to be made.
In my opinion, it's way too hard to find all the pages. The most I've ever gotten in a game was 15 pages. However, I usually only get around 10. They should make it so that the map is smaller so that we can collect pages easier and actually have a chance at winning the game. Another thing that could help is also making torches last longer. It's also way too easy for the Ender to win. While playing as the Ender, I could see everyone's name tags which made it incredibly easy to find them. Not to mention while they’re invisible they can move incredibly fast. They should make it so name tags are invisible. And also increase the cooldown when becoming visible and invisible.
Side Note: I'm not sure if this is a part of the game or not but some doors you can't go through and it just teleports you back.
TL;DR: The gamemode Ender is extremely broken and it's super hard for humans to win. Therefore changes need to be made.