I'm going to be as constructive as possible, but there's no sugar coating the abundance of poor decisions made to the EggWars game mode.
Let's start with the biggest complaints I've seen—netherite gear and shop prices. (Specifically in Overpowered Mode) What does cubecraft have against speed runners? Originally in a game, you could rush a base in under 30 iron and a few pieces of gold. (This includes blocks, amror, and a pickaxe, 5 gold specifically). Now in the new Overpowered mode, it's 32 iron for a stack of blocks and 10 for a full set of gear. You nearly need a stack of iron in order to execute an efficient run and there's no tier system for dimond pickaxes. Also, why is obsidian 25 diamonds? Not only is it obsolete, by the time you get obsidian, someone who rushes the game wouldn't have to worry about the possibility of their being obsidian on the eggs in the first 2 minutes of the game. If anything, this makes it WORSE for people wanting to combat against speed runners because they can't protect their egg for 15 gold like the used to. Games go by too quickly now if there's someone who can rush fast enough to end the game before anyone can even get obsidian.
Now to the netherite problem. I absolutely despise it. It's what angers me the most from this update. What was the reason to change the progression of armor? It was so balanced before—4 iron for leather, 40 gold for chain, 20 diamonds for iron, 2 stacks of diamonds for diamond gear. Not only is leather and chain removed, the fact that you can easily get 3 emeralds for the discount and buy a full set of diamond gear for 18 gold is INSANELY imbalanced. There's no strategy to the game anymore, you can just tank the game with enough discounts destroy the entire game. Also, the strongest sword you could get in Overpowered mode with diamonds was a sharpness V sword for 64 diamonds. Not only can you buy a netherite sword for less than half of that price, you can enchant it and kill an iron player in 5 good hits. This is why the protection V on all the armor sets were fundamental to what made the game fun.
Overpowered mode was everything amazing about eggwars. You could rush, you could defend, you could tank fall damage, you actually stood a chance against a player who was better at pvp than you because you didn't die so quickly. My biggest gripe is Netherite gear notably negates knockback. Now Cubecraft, in a pvp style game, you would understand that knockback is what makes the pvp actually FUN.
Now if you're attacking someone in full netherite gear, not only do they not move, they can charge at you and kill you.
Here's my advice, instead of blindly throwing updates at us, how about you PUT BETA GAMES TO GOOD USE.
USE BETA GAMES TO GET FEEDBACK ON FUTURE UPDATES FOR YOUR SERVER. You could've made a separate eggwars game with all the new features and got feedback on it before you spend 10 months on something the MAJORITY of your player base hates. That goes for all the other game modes besides eggwars.
TL;DR Respect your player base Cubecraft, test out features before you have your whole community hate you. You've turned deaf ears on your player base and they're mad, and rightfully so. My suggestion is to add the original eggwars as a separate game or admit you made a mistake and change it back. The update is the epitome of bad game design and needs to be rectified. Thank you.
Let's start with the biggest complaints I've seen—netherite gear and shop prices. (Specifically in Overpowered Mode) What does cubecraft have against speed runners? Originally in a game, you could rush a base in under 30 iron and a few pieces of gold. (This includes blocks, amror, and a pickaxe, 5 gold specifically). Now in the new Overpowered mode, it's 32 iron for a stack of blocks and 10 for a full set of gear. You nearly need a stack of iron in order to execute an efficient run and there's no tier system for dimond pickaxes. Also, why is obsidian 25 diamonds? Not only is it obsolete, by the time you get obsidian, someone who rushes the game wouldn't have to worry about the possibility of their being obsidian on the eggs in the first 2 minutes of the game. If anything, this makes it WORSE for people wanting to combat against speed runners because they can't protect their egg for 15 gold like the used to. Games go by too quickly now if there's someone who can rush fast enough to end the game before anyone can even get obsidian.
Now to the netherite problem. I absolutely despise it. It's what angers me the most from this update. What was the reason to change the progression of armor? It was so balanced before—4 iron for leather, 40 gold for chain, 20 diamonds for iron, 2 stacks of diamonds for diamond gear. Not only is leather and chain removed, the fact that you can easily get 3 emeralds for the discount and buy a full set of diamond gear for 18 gold is INSANELY imbalanced. There's no strategy to the game anymore, you can just tank the game with enough discounts destroy the entire game. Also, the strongest sword you could get in Overpowered mode with diamonds was a sharpness V sword for 64 diamonds. Not only can you buy a netherite sword for less than half of that price, you can enchant it and kill an iron player in 5 good hits. This is why the protection V on all the armor sets were fundamental to what made the game fun.
Overpowered mode was everything amazing about eggwars. You could rush, you could defend, you could tank fall damage, you actually stood a chance against a player who was better at pvp than you because you didn't die so quickly. My biggest gripe is Netherite gear notably negates knockback. Now Cubecraft, in a pvp style game, you would understand that knockback is what makes the pvp actually FUN.
Now if you're attacking someone in full netherite gear, not only do they not move, they can charge at you and kill you.
Here's my advice, instead of blindly throwing updates at us, how about you PUT BETA GAMES TO GOOD USE.
USE BETA GAMES TO GET FEEDBACK ON FUTURE UPDATES FOR YOUR SERVER. You could've made a separate eggwars game with all the new features and got feedback on it before you spend 10 months on something the MAJORITY of your player base hates. That goes for all the other game modes besides eggwars.
TL;DR Respect your player base Cubecraft, test out features before you have your whole community hate you. You've turned deaf ears on your player base and they're mad, and rightfully so. My suggestion is to add the original eggwars as a separate game or admit you made a mistake and change it back. The update is the epitome of bad game design and needs to be rectified. Thank you.