Title says it all.
I mean let's face it: you played a game of Tower Defense for 1 hour, and you lost, you should at least be rewarded for your effort.
The amount you earn is an undefined percentage of the full point reward (the reward you would've got if you were in 1st place).
This suggestion does not have to apply to all the games.
I figure that you shouldn't earn points in elimination games (EggWars, SkyWard, LuckyIslands) if you die right off the bat- you need to survive for at least a bit before you can get any points.
"winning points"- the amount of points you'd get if you won.
How this might work:
Tower Defense: 50% of winning points if you lose
Block Wars: 50% if loss, 75% if draw
Minerware: each microgame won translates to +1 point, a boss game won gives 3 points
Any game involving elimination except Survival Games: 75% of winning points for second place, 50% for third place, 25% for all else, assuming they've at least survived for n minutes.
I mean let's face it: you played a game of Tower Defense for 1 hour, and you lost, you should at least be rewarded for your effort.
The amount you earn is an undefined percentage of the full point reward (the reward you would've got if you were in 1st place).
This suggestion does not have to apply to all the games.
I figure that you shouldn't earn points in elimination games (EggWars, SkyWard, LuckyIslands) if you die right off the bat- you need to survive for at least a bit before you can get any points.
"winning points"- the amount of points you'd get if you won.
How this might work:
Tower Defense: 50% of winning points if you lose
Block Wars: 50% if loss, 75% if draw
Minerware: each microgame won translates to +1 point, a boss game won gives 3 points
Any game involving elimination except Survival Games: 75% of winning points for second place, 50% for third place, 25% for all else, assuming they've at least survived for n minutes.
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