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Lezappen

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Jan 30, 2016
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I think this would strongly encourage teaming, even if it is banable, this would be setting the stakes too high that people would consider the risk, we don't reward the 2nd player in survival games, skywars, eggwars.... Consistency is important. I think it would be better to reward players for getting kills, people usually get about 5-15 kills per game so 2pts per kill, everyone wins, and this way teaming is not rewarded.
 

Story

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Jan 30, 2014
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I think this would strongly encourage teaming, even if it is banable, this would be setting the stakes too high that people would consider the risk, we don't reward the 2nd player in survival games, skywars, eggwars.... Consistency is important. I think it would be better to reward players for getting kills, people usually get about 5-15 kills per game so 2pts per kill, everyone wins, and this way teaming is not rewarded.
SkyWars, EggWars and Survival Games dont last upward of 40 minutes every game or have 100 people.
 
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Lezappen

Forum Expert
Jan 30, 2016
2,174
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Toulouse (France)
SkyWars, EggWars and Survival Games dont last upward of 40 minutes every game or have 100 people.
The duration of the game and the amount of players doesn't support the fact that the 2nd player should be rewarded.
Problems:
More players = better rewards for the 1st: One player having all the glory makes people feel left out.
More players = more players rewarded at the end: This would strongly encourage (in)direct teaming.

I would like to know your thoughts on how you think rewarding the 1st, 2nd and possibly third player is a good idea as opposed to rewarding the 1st player and rewarding everyone else for their kills. I would also like to know your thoughts on how much the suggested option encourages teaming?
 

Shallidor

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Feb 2, 2018
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I think this would strongly encourage teaming, even if it is banable, this would be setting the stakes too high that people would consider the risk,

I understand your point that it encourages teaming, but isn't that with all rewards? And as long as there is no team/squad mode (I know this takes a lot of time and that the solo mode should be improved first), there will be more teamers anyway.

Consistency is important.

Oh c'mon, there are a lot of inconsistent thing right now:
1. Dead teammates (not) getting the win after teammates winning the game;
2. The 'teaming in solo is bannable' message;
3. Different lobbies: Signs - Armor stands.

By the way, Minerware also has a top 3 winners ;)

we don't reward the 2nd player in survival games, skywars, eggwars....

Well these games go a lot faster. I just feel like after getting so far and losing the final duel, you deserve some sort of very small compensation.

I think it would be better to reward players for getting kills, people usually get about 5-15 kills per game so 2pts per kill, everyone wins, and this way teaming is not rewarded.

Yeah, rewarding kills does indeed give you compensation for getting far. Also, teaming greatly increases the chances of winning, so teaming is also rewarded (if you don't look at the ban risk).

I do get your point of the teaming increase, and I definitely don't deny that. Thanks for your feedback, I didn't think about that factor ;)
 
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