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SlinkyGnu05604

Forum Expert
Jan 4, 2019
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So I've been thinking about this suggestion since yesterday and thought it'll be so cool to add it to the server, considering that there are two different colored kill messages in the server (the second colored kill messages being exclusive to FFA), I've thought of the idea of more colored kill messages.

I've made five new colored kill messages based on the patterns CubeCraft uses, and only used the base colors Minecraft had, no new colors that was added later.

1732179916267.png


So the question is, how will they get implemented to the game, if it was to be added and how would it affect games that have different team colors (EggWars and BedWars)?

To answer the latter question, only the kill message color will change but the player names will stay tied to the team color.

As for the former question, How I would like to see it implemented has to do with the current Bedrock VIP level system and Java Rank system. Here are tables for each platform of how I would like to have them implemented:

Bedrock:
1732211591155.png

I put the colored kill messages closer to the level where you unlock a two-colored username, however there are some exceptions. Dark Red and Red (Ruby) doesn't have a two colored username, so I put it at VIP level 10 as it has no content rewards. Cyan and Light Blue (Diamond) is part of the FFA rank but with this suggestion, it'll be available to be used in other games, that's why I placed it at VIP level 4 as buying a rank gives you 750 VIP Experience, making you go from VIP level 1 to VIP level 4, which that level also has no content rewards. FFA players with the rank are at or above VIP level 4, which solves this issue. Dark Blue and Regular Blue (Sapphire) is instead placed closer to the Wave username color because of this.

I made sure that each VIP tier (bronze, silver, gold, platinum, and diamond) has one color each, with the exception of Bronze and Diamond. Bronze has 2 because of VIP level 1 being default rank, so having one for players who buys content on the server makes sense here. Diamond has 2 because of VIP level 30 being the max VIP level.

Java:
1732225532291.png


As for Java, I made the list according to the original rank format (Iron, Lapiz, Gold, Diamond, Emerald, and Obsidian). This makes sense but could be controversial due to Obsidian rank players losing access to the blue FFA kill messages, which is an obsidian rank perk. This could be fixed by keeping that colored kill message in obsidian but would defeat the purpose of the format I made. Another suggestion is to add a unique colored kill message reward to replace it.

I made sure that each Java rank (Iron, Diamond, and Obsidian) has two colors each. Stone being the exception as it's the default rank, like VIP level 1 on Bedrock.

Of course, you're able to select your colored kill messages when you unlock them, so it'll no longer be forced on for example players with FFA rank in that game, so you can stay with default kill colors if you want.

CubeCraft can also add a unique color kill message reward for VIP level 30 Bedrock players and Obsidian Java players, something that I didn't show in the example above.

What do you think of the suggestion? Let me know your thoughts below.

Edit 1: Added name for each color and corrected Dark Gray to Light Gray
Edit 2: Changed prefix to all networks to include Java in the suggestion, also suggested a unique kill color reward for VIP level 30 Bedrock players and Obsidian Java players
 
Last edited:

NADER KANAAN

Novice Member
Nov 3, 2023
109
165
49
16
Space
So I've been thinking about this suggestion since yesterday and thought it'll be so cool to add it to the server, considering that there are two different colored kill messages in the server (the second colored kill messages being exclusive to FFA), I've thought of the idea of more colored kill messages.

I've made five new colored kill messages based on the patterns CubeCraft uses, and only used the base colors Minecraft had, no new colors that was added later.

View attachment 234968

So the question is, how will they get implemented to the game, if it was to be added and how would it affect games that have different team colors (EggWars and BedWars)?

To answer the latter question, only the kill message color will change but the player names will stay tied to the team color.

As for the former question, How I would like to see it implemented has to do with the current VIP level system. Here is a table of how I would have to have it implemented:

View attachment 234970
I put the colored kill messages closer to the level where you unlock a two-colored username, however there are some exceptions. Dark Red and Red doesn't have a two colored username, so I put it at VIP level 10 as it has no content rewards. Cyan and Light Blue is part of the FFA rank but with this suggestion, it'll be available to be used in other games, that's why I placed it at VIP level 4 as buying a rank gives you 750 VIP Experience, making you go from VIP level 1 to VIP level 4, which that level also has no content rewards. FFA players with the rank are at or above VIP level 4, which solves this issue. Dark Blue and Regular Blue is instead placed closer to the Wave username color because of this.

I made sure that each VIP tier (bronze, silver, gold, platinum, and diamond) has one color each, with the exception of Bronze and Diamond. Bronze has 2 because of VIP level 1 being default rank, so having one for players who buys content on the server makes sense here. Diamond has 2 because of VIP level 30 being the max VIP level.

Of course, you're able to select your colored kill messages when you unlock them, so it'll no longer be forced on for example players with FFA rank in that game, so you can stay with default kill colors if you want.

What do you think of the suggestion? Let me know your thoughts below.
yes
maybe be better
but idk !
 

BicolourSine41

Dedicated Member
Jan 21, 2024
832
1,927
214
26
Up there!
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He/Him
So I've been thinking about this suggestion since yesterday and thought it'll be so cool to add it to the server, considering that there are two different colored kill messages in the server (the second colored kill messages being exclusive to FFA), I've thought of the idea of more colored kill messages.

I've made five new colored kill messages based on the patterns CubeCraft uses, and only used the base colors Minecraft had, no new colors that was added later.

View attachment 234968

So the question is, how will they get implemented to the game, if it was to be added and how would it affect games that have different team colors (EggWars and BedWars)?

To answer the latter question, only the kill message color will change but the player names will stay tied to the team color.

As for the former question, How I would like to see it implemented has to do with the current VIP level system. Here is a table of how I would have to have it implemented:

View attachment 234974

I put the colored kill messages closer to the level where you unlock a two-colored username, however there are some exceptions. Dark Red and Red (Ruby) doesn't have a two colored username, so I put it at VIP level 10 as it has no content rewards. Cyan and Light Blue (Diamond) is part of the FFA rank but with this suggestion, it'll be available to be used in other games, that's why I placed it at VIP level 4 as buying a rank gives you 750 VIP Experience, making you go from VIP level 1 to VIP level 4, which that level also has no content rewards. FFA players with the rank are at or above VIP level 4, which solves this issue. Dark Blue and Regular Blue (Sapphire) is instead placed closer to the Wave username color because of this.

I made sure that each VIP tier (bronze, silver, gold, platinum, and diamond) has one color each, with the exception of Bronze and Diamond. Bronze has 2 because of VIP level 1 being default rank, so having one for players who buys content on the server makes sense here. Diamond has 2 because of VIP level 30 being the max VIP level.

Of course, you're able to select your colored kill messages when you unlock them, so it'll no longer be forced on for example players with FFA rank in that game, so you can stay with default kill colors if you want.

What do you think of the suggestion? Let me know your thoughts below.

Edit: Added name for each color and corrected Dark Gray to Light Gray
Great work! I would only change the VIP 26 one to 25
 

coolzombiee

Well-Known Member
Jun 20, 2024
552
1,058
124
So I've been thinking about this suggestion since yesterday and thought it'll be so cool to add it to the server, considering that there are two different colored kill messages in the server (the second colored kill messages being exclusive to FFA), I've thought of the idea of more colored kill messages.

I've made five new colored kill messages based on the patterns CubeCraft uses, and only used the base colors Minecraft had, no new colors that was added later.

View attachment 234968

So the question is, how will they get implemented to the game, if it was to be added and how would it affect games that have different team colors (EggWars and BedWars)?

To answer the latter question, only the kill message color will change but the player names will stay tied to the team color.

As for the former question, How I would like to see it implemented has to do with the current VIP level system. Here is a table of how I would have to have it implemented:

View attachment 234974

I put the colored kill messages closer to the level where you unlock a two-colored username, however there are some exceptions. Dark Red and Red (Ruby) doesn't have a two colored username, so I put it at VIP level 10 as it has no content rewards. Cyan and Light Blue (Diamond) is part of the FFA rank but with this suggestion, it'll be available to be used in other games, that's why I placed it at VIP level 4 as buying a rank gives you 750 VIP Experience, making you go from VIP level 1 to VIP level 4, which that level also has no content rewards. FFA players with the rank are at or above VIP level 4, which solves this issue. Dark Blue and Regular Blue (Sapphire) is instead placed closer to the Wave username color because of this.

I made sure that each VIP tier (bronze, silver, gold, platinum, and diamond) has one color each, with the exception of Bronze and Diamond. Bronze has 2 because of VIP level 1 being default rank, so having one for players who buys content on the server makes sense here. Diamond has 2 because of VIP level 30 being the max VIP level.

Of course, you're able to select your colored kill messages when you unlock them, so it'll no longer be forced on for example players with FFA rank in that game, so you can stay with default kill colors if you want.

What do you think of the suggestion? Let me know your thoughts below.

Edit: Added name for each color and corrected Dark Gray to Light Gray
It could be better, but yeah! Also vip lvl 1 should not get a tag
 

SlinkyGnu05604

Forum Expert
Jan 4, 2019
598
2,153
349
www.youtube.com
I liked the suggestion and I think this could be added to Java as well. Having seperate colours for kill messages for each rank (white for iron, blue for diamond etc.) would make the ranks more interesting in my opinion.
I wanted to include Java in it but I haven't thought of how to format it, like which ranks have which colored kill messages.
Edit: Java is now included, I added a separate table for the Java players
 
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