Minecraft PC IP: play.cubecraft.net
Jul 26, 2023
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Greeting Fellow Cubecrafters, I would like to post this suggestion as a blockwars ctf main. When I queue alone or in parties with my Friends, we personally queue into lot of players who gets full Iron and camps in their flags. The Current Side tasks doesn't help in making game easier or the side task reward (especially TANK) doesn't feel like an "upgrade" as it makes the existing game even more harder because of larger hitbox, not fitting through 2 block heights. But all in all Many players would prefer their own rewards for side task.

So My suggestion today is to make the side task reward selectable. When you select a particular Reward, say throwable creeper, you would get the corresponding side quest to be achieved. This would be extremely useful in Getting a reward that helps in getting through the game and make it feel like its an "Upgrade" without it being a random reward.

So basically you get to choose it at any point of game, start mid or end. but if you have completed a side task at any point of the game, you are NOT allowed to choose another one during the same game

Thank You.
Please let me know your suggestions on this!
 
Last edited:

Tyhfr

Member
Mar 7, 2025
22
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This sounds pretty good, but where/when would you choose your side tasks? Would you be able to choose them in the lobby, while waiting to start, or during the game? Also, what user interface do you propose for this idea? Other then that, seems like a decent idea.
 
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